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Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey

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arxiv 2003.04960 v2 pith:MTA27W7U submitted 2020-03-10 cs.LG cs.AIstat.ML

classification cs.LGcs.AIstat.ML
keywords learningcurriculumreinforcementframeworkdomainslearnmanyproblem
verification ladder T0 review T1 audit T2 compute T3 formal
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Reinforcement learning (RL) is a popular paradigm for addressing sequential decision tasks in which the agent has only limited environmental feedback. Despite many advances over the past three decades, learning in many domains still requires a large amount of interaction with the environment, which can be prohibitively expensive in realistic scenarios. To address this problem, transfer learning has been applied to reinforcement learning such that experience gained in one task can be leveraged when starting to learn the next, harder task. More recently, several lines of research have explored how tasks, or data samples themselves, can be sequenced into a curriculum for the purpose of learning a problem that may otherwise be too difficult to learn from scratch. In this article, we present a framework for curriculum learning (CL) in reinforcement learning, and use it to survey and classify existing CL methods in terms of their assumptions, capabilities, and goals. Finally, we use our framework to find open problems and suggest directions for future RL curriculum learning research.

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Cited by 2 Pith papers

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    Adaptive quantum error correction: multi-agent RL discovers QEC circuits offline; a bandit-controlled variational layer retrains online, cutting logical infidelity about 18x (qubit) and 3x (qutrit) under drifting bit/...

  2. Thinking vs. Doing: Agents that Reason by Scaling Test-Time Interaction

    cs.LG 2025-06 conditional novelty 6.0 of 10

    Scaling the number of interaction steps, trained via a curriculum over rollout horizon, improves web-agent task success and outperforms scaling per-step reasoning under fixed token budgets.

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