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NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections

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arxiv 2008.02268 v3 pith:JSNQRT7A submitted 2020-08-05 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords collectionsnerffieldsimagesinternetneuralnovelphoto
verification ladder T0 review T1 audit T2 compute T3 formal
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We present a learning-based method for synthesizing novel views of complex scenes using only unstructured collections of in-the-wild photographs. We build on Neural Radiance Fields (NeRF), which uses the weights of a multilayer perceptron to model the density and color of a scene as a function of 3D coordinates. While NeRF works well on images of static subjects captured under controlled settings, it is incapable of modeling many ubiquitous, real-world phenomena in uncontrolled images, such as variable illumination or transient occluders. We introduce a series of extensions to NeRF to address these issues, thereby enabling accurate reconstructions from unstructured image collections taken from the internet. We apply our system, dubbed NeRF-W, to internet photo collections of famous landmarks, and demonstrate temporally consistent novel view renderings that are significantly closer to photorealism than the prior state of the art.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Rig3R: Rig-Aware Conditioning for Learned 3D Reconstruction

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    Rig3R conditions learned 3D reconstruction on optional rig metadata and predicts rig-relative raymaps, enabling state-of-the-art pose estimation and rig calibration discovery from images.

  2. Construction of Digital Terrain Maps from Multi-view Satellite Imagery using Neural Volume Rendering

    cs.CV 2025-08 unverdicted novelty 5.0 of 10

    Neural terrain maps reconstruct digital elevation models from multi-view satellite imagery alone, reaching near image-resolution accuracy.

  3. Real-Time Scene Reconstruction using Light Field Probes

    cs.GR 2025-07 conditional novelty 4.0 of 10

    A probe-based renderer built from laser point clouds reconstructs a room-scale scene in real time with constant per-frame cost.

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