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A Time-Inconsistent Dynkin Game: from Intra-personal to Inter-personal Equilibria

Optimization and Control · Submitted 2 Jan 2021

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim By deriving inter-personal equilibria explicitly, we find that coercive power in negotiation depends crucially on the impatience levels of the two firms.

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arXiv ID2101.00343 (version 3)
Pith ID56RLCTYS, Pith's permanent record of this paper and its review
CitationYu-Jui Huang, Zhou Zhou. "A Time-Inconsistent Dynkin Game: from Intra-personal to Inter-personal Equilibria." arXiv:2101.00343 (2021). https://pith.science/paper/56RLCTYS
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What the abstract itself states, as probabilities: claims first 0.03 · states limitation 0.20 · human participants 0.03 · controlled comparison 0.02 · randomized assignment 0.01 · states quantitative result 0.05 · compares with prior results 0.06 · mentions code or data availability 0.02.

The abstract, sentence by sentence

arXiv listing abstract v3. Results and the main claim are underlined; .

This paper studies a nonzero-sum Dynkin game in discrete time under non-exponential discounting. For both players, there are two levels of game-theoretic reasoning intertwined. First, each player looks for an intra-personal equilibrium among her current and future selves, so as to resolve time inconsistency triggered by non-exponential discounting. Next, given the other player's chosen stopping policy, each player selects a best response among her intra-personal equilibria. A resulting inter-personal equilibrium is then a Nash equilibrium between the two players, each of whom employs her best intra-personal equilibrium with respect to the other player's stopping policy. Under appropriate conditions, we show that an inter-personal equilibrium exists, based on concrete iterative procedures along with Zorn's lemma. To illustrate our theoretic results, we investigate a two-player real options valuation problem: two firms negotiate a deal of cooperation to initiate a project jointly. By deriving inter-personal equilibria explicitly, we find that coercive power in negotiation depends crucially on the impatience levels of the two firms.

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What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 This paper studies a nonzero-sum Dynkin game in discrete time under non-exponential discounting. contribution 0.83 0.85 0.03 asserted 0.96
s1 For both players, there are two levels of game-theoretic reasoning intertwined. method 0.55 0.40 0.03 asserted 1.00
s2 First, each player looks for an intra-personal equilibrium among her current and future selves, so as to resolve time inconsistency triggered by non-exponential discounting. method 0.77 0.31 0.04 asserted 0.99
s3 Next, given the other player's chosen stopping policy, each player selects a best response among her intra-personal equilibria. method 0.86 0.31 0.04 asserted 0.95
s4 A resulting inter-personal equilibrium is then a Nash equilibrium between the two players, each of whom employs her best intra-personal equilibrium with respect to the other player's stopping policy. method 0.66 0.30 0.16 asserted 0.99
s5 Under appropriate conditions, we show that an inter-personal equilibrium exists, based on concrete iterative procedures along with Zorn's lemma. result 0.95 0.95 0.45 asserted 1.00
s6 To illustrate our theoretic results, we investigate a two-player real options valuation problem: two firms negotiate a deal of cooperation to initiate a project jointly. contribution 0.54 0.89 0.03 asserted 0.93
s7 By deriving inter-personal equilibria explicitly, we find that coercive power in negotiation depends crucially on the impatience levels of the two firms. result 0.71 0.96 0.49 asserted 1.00

What kind of paper the classifier reports this is: theoretical result 1.00 · evidence from proof or derivation 1.00.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

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Original abstract

This paper studies a nonzero-sum Dynkin game in discrete time under non-exponential discounting. For both players, there are two levels of game-theoretic reasoning intertwined. First, each player looks for an intra-personal equilibrium among her current and future selves, so as to resolve time inconsistency triggered by non-exponential discounting. Next, given the other player's chosen stopping policy, each player selects a best response among her intra-personal equilibria. A resulting inter-personal equilibrium is then a Nash equilibrium between the two players, each of whom employs her best intra-personal equilibrium with respect to the other player's stopping policy. Under appropriate conditions, we show that an inter-personal equilibrium exists, based on concrete iterative procedures along with Zorn's lemma. To illustrate our theoretic results, we investigate a two-player real options valuation problem: two firms negotiate a deal of cooperation to initiate a project jointly. By deriving inter-personal equilibria explicitly, we find that coercive power in negotiation depends crucially on the impatience levels of the two firms.

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Each citing sentence is taken from the citing paper's LaTeX source and typed by Pith's classifier. A label appears at probability 0.8 or more (0.95 for support), a contest at 0.7 or more; the quoted words are the citing authors'. How each label was checked · JSON

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