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MarioNette: Self-Supervised Sprite Learning

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arxiv 2104.14553 v2 pith:FKKMV6IP submitted 2021-04-29 cs.CV

MarioNette: Self-Supervised Sprite Learning

classification cs.CV
keywords learninganimationsapproachpatchesrecurringrepresentationself-supervisedsprite-based
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Artists and video game designers often construct 2D animations using libraries of sprites -- textured patches of objects and characters. We propose a deep learning approach that decomposes sprite-based video animations into a disentangled representation of recurring graphic elements in a self-supervised manner. By jointly learning a dictionary of possibly transparent patches and training a network that places them onto a canvas, we deconstruct sprite-based content into a sparse, consistent, and explicit representation that can be easily used in downstream tasks, like editing or analysis. Our framework offers a promising approach for discovering recurring visual patterns in image collections without supervision.

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