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Pathdreamer: A World Model for Indoor Navigation

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arxiv 2105.08756 v2 pith:3VMJCFMG submitted 2021-05-18 cs.CV cs.LG

classification cs.CVcs.LG
keywords pathdreamervisualnavigationnavigatingobservationssemanticagentsahead
verification ladder T0 review T1 audit T2 compute T3 formal
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People navigating in unfamiliar buildings take advantage of myriad visual, spatial and semantic cues to efficiently achieve their navigation goals. Towards equipping computational agents with similar capabilities, we introduce Pathdreamer, a visual world model for agents navigating in novel indoor environments. Given one or more previous visual observations, Pathdreamer generates plausible high-resolution 360 visual observations (RGB, semantic segmentation and depth) for viewpoints that have not been visited, in buildings not seen during training. In regions of high uncertainty (e.g. predicting around corners, imagining the contents of an unseen room), Pathdreamer can predict diverse scenes, allowing an agent to sample multiple realistic outcomes for a given trajectory. We demonstrate that Pathdreamer encodes useful and accessible visual, spatial and semantic knowledge about human environments by using it in the downstream task of Vision-and-Language Navigation (VLN). Specifically, we show that planning ahead with Pathdreamer brings about half the benefit of looking ahead at actual observations from unobserved parts of the environment. We hope that Pathdreamer will help unlock model-based approaches to challenging embodied navigation tasks such as navigating to specified objects and VLN.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Time-Aware World Model for Adaptive Prediction and Control

    cs.LG 2025-06 conditional novelty 6.0 of 10

    A time-conditioned world model trained on mixed time steps matches or beats a fixed-time-step baseline at its native rate and far exceeds it at slower observation rates, using the same sample count.

  2. Quo Vadis, World Modeling?

    cs.CV 2026-08 conditional novelty 5.0 of 10

    An agent-centric reframing of world modeling, replacing physical state prediction with 'information transitions' organized into six proxy functions and three empowerment levels.

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