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Dynamic Sparse Training for Deep Reinforcement Learning

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arxiv 2106.04217 v3 pith:QAGM7VT3 submitted 2021-06-08 cs.LG cs.AI

classification cs.LGcs.AI
keywords traininglearningagentssparsedeepdensedynamicperformance
verification ladder T0 review T1 audit T2 compute T3 formal
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Deep reinforcement learning (DRL) agents are trained through trial-and-error interactions with the environment. This leads to a long training time for dense neural networks to achieve good performance. Hence, prohibitive computation and memory resources are consumed. Recently, learning efficient DRL agents has received increasing attention. Yet, current methods focus on accelerating inference time. In this paper, we introduce for the first time a dynamic sparse training approach for deep reinforcement learning to accelerate the training process. The proposed approach trains a sparse neural network from scratch and dynamically adapts its topology to the changing data distribution during training. Experiments on continuous control tasks show that our dynamic sparse agents achieve higher performance than the equivalent dense methods, reduce the parameter count and floating-point operations (FLOPs) by 50%, and have a faster learning speed that enables reaching the performance of dense agents with 40-50% reduction in the training steps.

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. NeuroTrails: Training with Dynamic Sparse Heads as the Key to Effective Ensembling

    cs.LG 2025-05 conditional novelty 6.0 of 10

    Dynamic sparse training of multiple heads on a shared backbone outperforms full dense ensembles on ImageNet and C4 while using less compute.

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