Pith. sign in

REVIEW 1 cited by

Scalable Perception-Action-Communication Loops with Convolutional and Graph Neural Networks

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2106.13358 v2 pith:UH5DOWPI submitted 2021-06-24 cs.RO cs.LGcs.MAcs.SYeess.SPeess.SY

classification cs.ROcs.LGcs.MAcs.SYeess.SPeess.SY
keywords controllervgaicommunicationgraphvisualagentaggregationapplication
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

In this paper, we present a perception-action-communication loop design using Vision-based Graph Aggregation and Inference (VGAI). This multi-agent decentralized learning-to-control framework maps raw visual observations to agent actions, aided by local communication among neighboring agents. Our framework is implemented by a cascade of a convolutional and a graph neural network (CNN / GNN), addressing agent-level visual perception and feature learning, as well as swarm-level communication, local information aggregation and agent action inference, respectively. By jointly training the CNN and GNN, image features and communication messages are learned in conjunction to better address the specific task. We use imitation learning to train the VGAI controller in an offline phase, relying on a centralized expert controller. This results in a learned VGAI controller that can be deployed in a distributed manner for online execution. Additionally, the controller exhibits good scaling properties, with training in smaller teams and application in larger teams. Through a multi-agent flocking application, we demonstrate that VGAI yields performance comparable to or better than other decentralized controllers, using only the visual input modality and without accessing precise location or motion state information.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GenEscape: Hierarchical Multi-Agent Generation of Escape Room Puzzles

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A hierarchical multi-agent framework with GPT-4o generates escape room puzzle images that are judged more solvable and less shortcut-prone than vanilla text-to-image outputs.

Pith tools