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GPU based GMM segmentation of kinect data
Computer Vision and Pattern Recognition · Submitted 28 Oct 2021
abstract compiled · 2026-09-23 · no language-model review
The authors' main claim Test results show its robustness against illumination change, shadows and reflections.
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The abstract, sentence by sentence
This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). We first start by the background subtraction from the colour and depth images separately. The foregrounds resulting from both streams are then fused for a more accurate detection. Our segmentation solution is implemented on the GPU. Thus, it works at the full frame rate of the sensor (30fps). Test results show its robustness against illumination change, shadows and reflections.
background contribution method result interpretation main claim
| # | sentence | role | the authors' own work | states the main conclusion | strength |
|---|---|---|---|---|---|
| s0 | This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). | contribution 1.00 | 0.85 | 0.15 | asserted 0.99 |
| s1 | We first start by the background subtraction from the colour and depth images separately. | method 1.00 | 0.84 | 0.02 | asserted 0.95 |
| s2 | The foregrounds resulting from both streams are then fused for a more accurate detection. | method 1.00 | 0.85 | 0.06 | asserted 0.99 |
| s3 | Our segmentation solution is implemented on the GPU. | method 0.95 | 0.89 | 0.05 | asserted 1.00 |
| s4 | Thus, it works at the full frame rate of the sensor (30fps). | result 0.91 | 0.87 | 0.11 | asserted 1.00 |
| s5 | Test results show its robustness against illumination change, shadows and reflections. | result 0.99 | 0.94 | 0.38 | asserted 1.00 |
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The paper
Original abstract
This paper presents a novel approach for background/foreground segmentation of RGBD data with the Gaussian Mixture Models (GMM). We first start by the background subtraction from the colour and depth images separately. The foregrounds resulting from both streams are then fused for a more accurate detection. Our segmentation solution is implemented on the GPU. Thus, it works at the full frame rate of the sensor (30fps). Test results show its robustness against illumination change, shadows and reflections.
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