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Audio-Visual Synchronisation in the wild

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arxiv 2112.04432 v1 pith:LCHXWS7H submitted 2021-12-08 cs.CV eess.AS

classification cs.CVeess.AS
keywords audio-visualsynchronisationclassesdatasetgeneralmodelspeechsync
verification ladder T0 review T1 audit T2 compute T3 formal
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In this paper, we consider the problem of audio-visual synchronisation applied to videos `in-the-wild' (ie of general classes beyond speech). As a new task, we identify and curate a test set with high audio-visual correlation, namely VGG-Sound Sync. We compare a number of transformer-based architectural variants specifically designed to model audio and visual signals of arbitrary length, while significantly reducing memory requirements during training. We further conduct an in-depth analysis on the curated dataset and define an evaluation metric for open domain audio-visual synchronisation. We apply our method on standard lip reading speech benchmarks, LRS2 and LRS3, with ablations on various aspects. Finally, we set the first benchmark for general audio-visual synchronisation with over 160 diverse classes in the new VGG-Sound Sync video dataset. In all cases, our proposed model outperforms the previous state-of-the-art by a significant margin.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MF-Talk, a mask-free and identity-reference-free three-stage pipeline, improves visual quality and identity preservation in talking-face generation while remaining competitive on lip-sync.

  2. Sounding that Object: Interactive Object-Aware Image to Audio Generation

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A latent diffusion audio model is trained to ground sound in image patches, then uses SAM segmentation masks at test time so users can generate audio for selected objects in a scene.

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