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Is Selling Complete Information (Approximately) Optimal?

Computer Science and Game Theory · Submitted 18 Feb 2022

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim In the environment with binary state and $m\geq 3$ actions, we provide an $O(m)$-approximation to the optimal revenue by selling only the fully informative experiment and show that the approximation ratio is tight up to an absolute constant factor.

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arXiv ID2202.09013 (version 1)
Pith IDQQHNQ2UI, Pith's permanent record of this paper and its review
CitationDirk Bergemann, Grigoris Velegkas, Mingfei Zhao, Yang Cai. "Is Selling Complete Information (Approximately) Optimal?." arXiv:2202.09013 (2022). https://pith.science/paper/QQHNQ2UI
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What the abstract itself states, as probabilities: claims first 0.13 · states limitation 0.81 · human participants 0.03 · controlled comparison 0.45 · randomized assignment 0.01 · states quantitative result 0.97 · compares with prior results 0.96 · mentions code or data availability 0.02.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

We study the problem of selling information to a data-buyer who faces a decision problem under uncertainty. We consider the classic Bayesian decision-theoretic model pioneered by [Blackwell, 1951, 1953]. Initially, the data buyer has only partial information about the payoff-relevant state of the world. A data seller offers additional information about the state of the world. The information is revealed through signaling schemes, also referred to as experiments. In the single-agent setting, any mechanism can be represented as a menu of experiments. [Bergemann et al., 2018] present a complete characterization of the revenue-optimal mechanism in a binary state and binary action environment. By contrast, no characterization is known for the case with more actions. In this paper, we consider more general environments and study arguably the simplest mechanism, which only sells the fully informative experiment. In the environment with binary state and $m\geq 3$ actions, we provide an $O(m)$-approximation to the optimal revenue by selling only the fully informative experiment and show that the approximation ratio is tight up to an absolute constant factor. An important corollary of our lower bound is that the size of the optimal menu must grow at least linearly in the number of available actions, so no universal upper bound exists for the size of the optimal menu in the general single-dimensional setting. For multi-dimensional environments, we prove that even in arguably the simplest matching utility environment with 3 states and 3 actions, the ratio between the optimal revenue and the revenue by selling only the fully informative experiment can grow immediately to a polynomial of the number of agent types. Nonetheless, if the distribution is uniform, we show that selling only the fully informative experiment is indeed the optimal mechanism.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 We study the problem of selling information to a data-buyer who faces a decision problem under uncertainty. background 0.63 0.77 0.02 asserted 0.75
s1 We consider the classic Bayesian decision-theoretic model pioneered by [Blackwell, 1951, 1953]. background 1.00 0.07 0.01 asserted 0.98
s2 Initially, the data buyer has only partial information about the payoff-relevant state of the world. background 1.00 0.06 0.01 asserted 1.00
s3 A data seller offers additional information about the state of the world. background 1.00 0.07 0.01 asserted 0.98
s4 The information is revealed through signaling schemes, also referred to as experiments. background 0.93 0.06 0.01 asserted 1.00
s5 In the single-agent setting, any mechanism can be represented as a menu of experiments. background 0.99 0.09 0.02 asserted 1.00
s6 [Bergemann et al., 2018] present a complete characterization of the revenue-optimal mechanism in a binary state and binary action environment. background 0.97 0.03 0.02 asserted 1.00
s7 By contrast, no characterization is known for the case with more actions. gap 1.00 0.05 0.03 asserted 0.99
s8 In this paper, we consider more general environments and study arguably the simplest mechanism, which only sells the fully informative experiment. contribution 0.97 0.64 0.07 asserted 0.82
s9 In the environment with binary state and $m\geq 3$ actions, we provide an $O(m)$-approximation to the optimal revenue by selling only the fully informative experiment and show that the approximation ratio is tight up to an absolute constant factor. result 0.96 0.96 0.64 asserted 1.00
s10 An important corollary of our lower bound is that the size of the optimal menu must grow at least linearly in the number of available actions, so no universal upper bound exists for the size of the optimal menu in the general single-dimensional setting. interpretation 0.63 0.91 0.16 asserted 1.00
s11 For multi-dimensional environments, we prove that even in arguably the simplest matching utility environment with 3 states and 3 actions, the ratio between the optimal revenue and the revenue by selling only the fully informative experiment can grow immediately to a polynomial of the number of agent types. result 0.99 0.94 0.17 asserted 1.00
s12 Nonetheless, if the distribution is uniform, we show that selling only the fully informative experiment is indeed the optimal mechanism. result 1.00 0.94 0.13 asserted 1.00

What kind of paper the classifier reports this is: theoretical result 1.00 · evidence from proof or derivation 1.00.

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Original abstract

We study the problem of selling information to a data-buyer who faces a decision problem under uncertainty. We consider the classic Bayesian decision-theoretic model pioneered by [Blackwell, 1951, 1953]. Initially, the data buyer has only partial information about the payoff-relevant state of the world. A data seller offers additional information about the state of the world. The information is revealed through signaling schemes, also referred to as experiments. In the single-agent setting, any mechanism can be represented as a menu of experiments. [Bergemann et al., 2018] present a complete characterization of the revenue-optimal mechanism in a binary state and binary action environment. By contrast, no characterization is known for the case with more actions. In this paper, we consider more general environments and study arguably the simplest mechanism, which only sells the fully informative experiment. In the environment with binary state and $m\geq 3$ actions, we provide an $O(m)$-approximation to the optimal revenue by selling only the fully informative experiment and show that the approximation ratio is tight up to an absolute constant factor. An important corollary of our lower bound is that the size of the optimal menu must grow at least linearly in the number of available actions, so no universal upper bound exists for the size of the optimal menu in the general single-dimensional setting. For multi-dimensional environments, we prove that even in arguably the simplest matching utility environment with 3 states and 3 actions, the ratio between the optimal revenue and the revenue by selling only the fully informative experiment can grow immediately to a polynomial of the number of agent types. Nonetheless, if the distribution is uniform, we show that selling only the fully informative experiment is indeed the optimal mechanism.

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