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FrameHopper: Selective Processing of Video Frames in Detection-driven Real-Time Video Analytics

Computer Vision and Pattern Recognition · Submitted 22 Mar 2022

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim We have tested our approach on a number of live videos captured from real-life scenarios and show that FrameHopper processes only a handful of frames but produces detection results closer to the oracle solution and outperforms recent state-of-the-art solutions in most cases.

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arXiv ID2203.11493 (version 1)
Pith IDYGYBXTRN, Pith's permanent record of this paper and its review
CitationMd Adnan Arefeen, Md Yusuf Sarwar Uddin, Sumaiya Tabassum Nimi. "FrameHopper: Selective Processing of Video Frames in Detection-driven Real-Time Video Analytics." arXiv:2203.11493 (2022). https://pith.science/paper/YGYBXTRN
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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 7,750 input tokens.

What the abstract itself states, as probabilities: claims first 0.08 · states limitation 0.16 · human participants 0.05 · controlled comparison 0.68 · randomized assignment 0.01 · states quantitative result 0.10 · compares with prior results 0.93 · mentions code or data availability 0.03.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

Detection-driven real-time video analytics require continuous detection of objects contained in the video frames using deep learning models like YOLOV3, EfficientDet. However, running these detectors on each and every frame in resource-constrained edge devices is computationally intensive. By taking the temporal correlation between consecutive video frames into account, we note that detection outputs tend to be overlapping in successive frames. Elimination of similar consecutive frames will lead to a negligible drop in performance while offering significant performance benefits by reducing overall computation and communication costs. The key technical questions are, therefore, (a) how to identify which frames to be processed by the object detector, and (b) how many successive frames can be skipped (called skip-length) once a frame is selected to be processed. The overall goal of the process is to keep the error due to skipping frames as small as possible. We introduce a novel error vs processing rate optimization problem with respect to the object detection task that balances between the error rate and the fraction of frames filtering. Subsequently, we propose an off-line Reinforcement Learning (RL)-based algorithm to determine these skip-lengths as a state-action policy of the RL agent from a recorded video and then deploy the agent online for live video streams. To this end, we develop FrameHopper, an edge-cloud collaborative video analytics framework, that runs a lightweight trained RL agent on the camera and passes filtered frames to the server where the object detection model runs for a set of applications. We have tested our approach on a number of live videos captured from real-life scenarios and show that FrameHopper processes only a handful of frames but produces detection results closer to the oracle solution and outperforms recent state-of-the-art solutions in most cases.

background contribution method result interpretation main claim

What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 Detection-driven real-time video analytics require continuous detection of objects contained in the video frames using deep learning models like YOLOV3, EfficientDet. background 1.00 0.05 0.02 asserted 1.00
s1 However, running these detectors on each and every frame in resource-constrained edge devices is computationally intensive. background 0.95 0.09 0.02 asserted 1.00
s2 By taking the temporal correlation between consecutive video frames into account, we note that detection outputs tend to be overlapping in successive frames. background 0.63 0.65 0.04 asserted 0.84
s3 Elimination of similar consecutive frames will lead to a negligible drop in performance while offering significant performance benefits by reducing overall computation and communication costs. background 0.45 0.38 0.32 asserted 0.90
s4 The key technical questions are, therefore, (a) how to identify which frames to be processed by the object detector, and (b) how many successive frames can be skipped (called skip-length) once a frame is selected to be processed. gap 0.77 0.16 0.03 asserted 0.73
s5 The overall goal of the process is to keep the error due to skipping frames as small as possible. background 0.81 0.12 0.07 asserted 0.87
s6 We introduce a novel error vs processing rate optimization problem with respect to the object detection task that balances between the error rate and the fraction of frames filtering. contribution 0.88 0.83 0.07 asserted 0.91
s7 Subsequently, we propose an off-line Reinforcement Learning (RL)-based algorithm to determine these skip-lengths as a state-action policy of the RL agent from a recorded video and then deploy the agent online for live video streams. method 0.91 0.93 0.07 asserted 1.00
s8 To this end, we develop FrameHopper, an edge-cloud collaborative video analytics framework, that runs a lightweight trained RL agent on the camera and passes filtered frames to the server where the object detection model runs for a set of applications. contribution 0.70 0.87 0.08 asserted 1.00
s9 We have tested our approach on a number of live videos captured from real-life scenarios and show that FrameHopper processes only a handful of frames but produces detection results closer to the oracle solution and outperforms recent state-of-the-art solutions in most cases. result 1.00 0.97 0.85 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from observation or experiment 1.00.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Detection-driven real-time video analytics require continuous detection of objects contained in the video frames using deep learning models like YOLOV3, EfficientDet. However, running these detectors on each and every frame in resource-constrained edge devices is computationally intensive. By taking the temporal correlation between consecutive video frames into account, we note that detection outputs tend to be overlapping in successive frames. Elimination of similar consecutive frames will lead to a negligible drop in performance while offering significant performance benefits by reducing overall computation and communication costs. The key technical questions are, therefore, (a) how to identify which frames to be processed by the object detector, and (b) how many successive frames can be skipped (called skip-length) once a frame is selected to be processed. The overall goal of the process is to keep the error due to skipping frames as small as possible. We introduce a novel error vs processing rate optimization problem with respect to the object detection task that balances between the error rate and the fraction of frames filtering. Subsequently, we propose an off-line Reinforcement Learning (RL)-based algorithm to determine these skip-lengths as a state-action policy of the RL agent from a recorded video and then deploy the agent online for live video streams. To this end, we develop FrameHopper, an edge-cloud collaborative video analytics framework, that runs a lightweight trained RL agent on the camera and passes filtered frames to the server where the object detection model runs for a set of applications. We have tested our approach on a number of live videos captured from real-life scenarios and show that FrameHopper processes only a handful of frames but produces detection results closer to the oracle solution and outperforms recent state-of-the-art solutions in most cases.

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