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Robust No-Regret Learning in Min-Max Stackelberg Games

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arxiv 2203.14126 v2 pith:DTI7CXT7 submitted 2022-03-26 cs.GT cs.LGecon.TH

classification cs.GTcs.LGecon.TH
keywords gamesmin-maxstackelbergno-regretdynamicsonlinestrategyalgorithm
verification ladder T0 review T1 audit T2 compute T3 formal
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The behavior of no-regret learning algorithms is well understood in two-player min-max (i.e, zero-sum) games. In this paper, we investigate the behavior of no-regret learning in min-max games with dependent strategy sets, where the strategy of the first player constrains the behavior of the second. Such games are best understood as sequential, i.e., min-max Stackelberg, games. We consider two settings, one in which only the first player chooses their actions using a no-regret algorithm while the second player best responds, and one in which both players use no-regret algorithms. For the former case, we show that no-regret dynamics converge to a Stackelberg equilibrium. For the latter case, we introduce a new type of regret, which we call Lagrangian regret, and show that if both players minimize their Lagrangian regrets, then play converges to a Stackelberg equilibrium. We then observe that online mirror descent (OMD) dynamics in these two settings correspond respectively to a known nested (i.e., sequential) gradient descent-ascent (GDA) algorithm and a new simultaneous GDA-like algorithm, thereby establishing convergence of these algorithms to Stackelberg equilibrium. Finally, we analyze the robustness of OMD dynamics to perturbations by investigating online min-max Stackelberg games. We prove that OMD dynamics are robust for a large class of online min-max games with independent strategy sets. In the dependent case, we demonstrate the robustness of OMD dynamics experimentally by simulating them in online Fisher markets, a canonical example of a min-max Stackelberg game with dependent strategy sets.

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  1. Learning to Play Against Unknown Opponents

    cs.GT 2024-12 accept novelty 7.0 of 10

    For repeated games against an unknown optimizer type, the paper gives polynomial-time optimal no-regret commitment, near-optimal general commitment when the game or support size is constant, a polynomial-per-step maxi...

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