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Value Memory Graph: A Graph-Structured World Model for Offline Reinforcement Learning

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arxiv 2206.04384 v3 pith:DDYILVFS submitted 2022-06-09 cs.LG cs.AI

classification cs.LGcs.AI
keywords graphactionsenvironmentenvironmentslearningmodelofflineoriginal
verification ladder T0 review T1 audit T2 compute T3 formal
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Reinforcement Learning (RL) methods are typically applied directly in environments to learn policies. In some complex environments with continuous state-action spaces, sparse rewards, and/or long temporal horizons, learning a good policy in the original environments can be difficult. Focusing on the offline RL setting, we aim to build a simple and discrete world model that abstracts the original environment. RL methods are applied to our world model instead of the environment data for simplified policy learning. Our world model, dubbed Value Memory Graph (VMG), is designed as a directed-graph-based Markov decision process (MDP) of which vertices and directed edges represent graph states and graph actions, separately. As state-action spaces of VMG are finite and relatively small compared to the original environment, we can directly apply the value iteration algorithm on VMG to estimate graph state values and figure out the best graph actions. VMG is trained from and built on the offline RL dataset. Together with an action translator that converts the abstract graph actions in VMG to real actions in the original environment, VMG controls agents to maximize episode returns. Our experiments on the D4RL benchmark show that VMG can outperform state-of-the-art offline RL methods in several goal-oriented tasks, especially when environments have sparse rewards and long temporal horizons. Code is available at https://github.com/TsuTikgiau/ValueMemoryGraph

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Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Graph World Model

    cs.LG 2025-07 reject novelty 6.0 of 10

    The Graph World Model uses action nodes and graph message passing to unify multimodal and graph-structured tasks, but its 'outperforms or matches' claim is contradicted by results on Goodreads.

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