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Audio-visual video face hallucination with frequency supervision and cross modality support by speech based lip reading loss

Computer Vision and Pattern Recognition · Submitted 20 Nov 2022

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim The visual and the quantitative comparison with state-of-the-art shows a significant improvement in performance and efficacy.

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arXiv ID2211.10883 (version 1)
Pith IDNRXOO4JP, Pith's permanent record of this paper and its review
CitationAbhinav Dhall, Shailza Sharma, Vinay Kumar, Vivek Singh Bawa. "Audio-visual video face hallucination with frequency supervision and cross modality support by speech based lip reading loss." arXiv:2211.10883 (2022). https://pith.science/paper/NRXOO4JP
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What the abstract itself states, as probabilities: claims first 0.08 · states limitation 0.16 · human participants 0.11 · controlled comparison 0.66 · randomized assignment 0.01 · states quantitative result 0.05 · compares with prior results 0.94 · mentions code or data availability 0.02.

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arXiv listing abstract v1. Results and the main claim are underlined; .

Recently, there has been numerous breakthroughs in face hallucination tasks. However, the task remains rather challenging in videos in comparison to the images due to inherent consistency issues. The presence of extra temporal dimension in video face hallucination makes it non-trivial to learn the facial motion through out the sequence. In order to learn these fine spatio-temporal motion details, we propose a novel cross-modal audio-visual Video Face Hallucination Generative Adversarial Network (VFH-GAN). The architecture exploits the semantic correlation of between the movement of the facial structure and the associated speech signal. Another major issue in present video based approaches is the presence of blurriness around the key facial regions such as mouth and lips - where spatial displacement is much higher in comparison to other areas. The proposed approach explicitly defines a lip reading loss to learn the fine grain motion in these facial areas. During training, GANs have potential to fit frequencies from low to high, which leads to miss the hard to synthesize frequencies. Therefore, to add salient frequency features to the network we add a frequency based loss function. The visual and the quantitative comparison with state-of-the-art shows a significant improvement in performance and efficacy.

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#sentencerolethe authors' own workstates the main conclusionstrength
s0 Recently, there has been numerous breakthroughs in face hallucination tasks. background 1.00 0.04 0.02 asserted 1.00
s1 However, the task remains rather challenging in videos in comparison to the images due to inherent consistency issues. background 0.63 0.09 0.02 asserted 0.99
s2 The presence of extra temporal dimension in video face hallucination makes it non-trivial to learn the facial motion through out the sequence. background 0.90 0.08 0.02 asserted 1.00
s3 In order to learn these fine spatio-temporal motion details, we propose a novel cross-modal audio-visual Video Face Hallucination Generative Adversarial Network (VFH-GAN). contribution 0.89 0.87 0.07 asserted 0.99
s4 The architecture exploits the semantic correlation of between the movement of the facial structure and the associated speech signal. method 0.95 0.64 0.04 asserted 1.00
s5 Another major issue in present video based approaches is the presence of blurriness around the key facial regions such as mouth and lips - where spatial displacement is much higher in comparison to other areas. background 0.70 0.10 0.02 asserted 1.00
s6 The proposed approach explicitly defines a lip reading loss to learn the fine grain motion in these facial areas. method 0.74 0.88 0.05 asserted 1.00
s7 During training, GANs have potential to fit frequencies from low to high, which leads to miss the hard to synthesize frequencies. background 0.65 0.15 0.02 hedged possibility 0.73
s8 Therefore, to add salient frequency features to the network we add a frequency based loss function. method 0.65 0.84 0.04 asserted 0.96
s9 The visual and the quantitative comparison with state-of-the-art shows a significant improvement in performance and efficacy. result 0.99 0.88 0.79 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from observation or experiment 0.86.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Recently, there has been numerous breakthroughs in face hallucination tasks. However, the task remains rather challenging in videos in comparison to the images due to inherent consistency issues. The presence of extra temporal dimension in video face hallucination makes it non-trivial to learn the facial motion through out the sequence. In order to learn these fine spatio-temporal motion details, we propose a novel cross-modal audio-visual Video Face Hallucination Generative Adversarial Network (VFH-GAN). The architecture exploits the semantic correlation of between the movement of the facial structure and the associated speech signal. Another major issue in present video based approaches is the presence of blurriness around the key facial regions such as mouth and lips - where spatial displacement is much higher in comparison to other areas. The proposed approach explicitly defines a lip reading loss to learn the fine grain motion in these facial areas. During training, GANs have potential to fit frequencies from low to high, which leads to miss the hard to synthesize frequencies. Therefore, to add salient frequency features to the network we add a frequency based loss function. The visual and the quantitative comparison with state-of-the-art shows a significant improvement in performance and efficacy.

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