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HouseDiffusion: Vector Floorplan Generation via a Diffusion Model with Discrete and Continuous Denoising

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arxiv 2211.13287 v1 pith:Z7MJGUJC submitted 2022-11-23 cs.CV cs.AI

classification cs.CVcs.AI
keywords continuousfloorplanapproachdiffusiondiscretegenerationmodelroom
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The paper presents a novel approach for vector-floorplan generation via a diffusion model, which denoises 2D coordinates of room/door corners with two inference objectives: 1) a single-step noise as the continuous quantity to precisely invert the continuous forward process; and 2) the final 2D coordinate as the discrete quantity to establish geometric incident relationships such as parallelism, orthogonality, and corner-sharing. Our task is graph-conditioned floorplan generation, a common workflow in floorplan design. We represent a floorplan as 1D polygonal loops, each of which corresponds to a room or a door. Our diffusion model employs a Transformer architecture at the core, which controls the attention masks based on the input graph-constraint and directly generates vector-graphics floorplans via a discrete and continuous denoising process. We have evaluated our approach on RPLAN dataset. The proposed approach makes significant improvements in all the metrics against the state-of-the-art with significant margins, while being capable of generating non-Manhattan structures and controlling the exact number of corners per room. A project website with supplementary video and document is here https://aminshabani.github.io/housediffusion.

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  1. Illuminating Spaces: Deep Reinforcement Learning and Laser-Wall Partitioning for Architectural Layout Generation

    cs.LG 2025-02 conditional novelty 6.0 of 10

    RL agents using laser-wall partitioning generate 4-to-9-room layouts that mostly match target areas, aspect ratios, and adjacencies.

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