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SpaceEditing: Integrating Human Knowledge into Deep Neural Networks via Interactive Latent Space Editing

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arxiv 2212.04065 v1 pith:PKDBOXQS submitted 2022-12-08 cs.LG cs.HC

classification cs.LGcs.HC
keywords dataspaceeditinghigh-dimensionaltextituserfeatureshumaninteractive
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We propose an interactive editing method that allows humans to help deep neural networks (DNNs) learn a latent space more consistent with human knowledge, thereby improving classification accuracy on indistinguishable ambiguous data. Firstly, we visualize high-dimensional data features through dimensionality reduction methods and design an interactive system \textit{SpaceEditing} to display the visualized data. \textit{SpaceEditing} provides a 2D workspace based on the idea of spatial layout. In this workspace, the user can move the projection data in it according to the system guidance. Then, \textit{SpaceEditing} will find the corresponding high-dimensional features according to the projection data moved by the user, and feed the high-dimensional features back to the network for retraining, therefore achieving the purpose of interactively modifying the high-dimensional latent space for the user. Secondly, to more rationally incorporate human knowledge into the training process of neural networks, we design a new loss function that enables the network to learn user-modified information. Finally, We demonstrate how \textit{SpaceEditing} meets user needs through three case studies while evaluating our proposed new method, and the results confirm the effectiveness of our method.

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Cited by 1 Pith paper

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  1. Human in the Latent Loop (HILL): Interactively Guiding Model Training Through Human Intuition

    cs.LG 2025-05 reject novelty 6.0 of 10

    An interactive tool lets users reshape a model's latent space during training via a human-teacher loss term, with a 14-person user study reporting modest accuracy improvements.

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