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LADIS: Language Disentanglement for 3D Shape Editing

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arxiv 2212.05011 v1 pith:VIMGML56 submitted 2022-12-09 cs.CV cs.CL

classification cs.CVcs.CL
keywords languageeditingshapeeditdisentanglementexistinglocallocality
verification ladder T0 review T1 audit T2 compute T3 formal
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Natural language interaction is a promising direction for democratizing 3D shape design. However, existing methods for text-driven 3D shape editing face challenges in producing decoupled, local edits to 3D shapes. We address this problem by learning disentangled latent representations that ground language in 3D geometry. To this end, we propose a complementary tool set including a novel network architecture, a disentanglement loss, and a new editing procedure. Additionally, to measure edit locality, we define a new metric that we call part-wise edit precision. We show that our method outperforms existing SOTA methods by 20% in terms of edit locality, and up to 6.6% in terms of language reference resolution accuracy. Our work suggests that by solely disentangling language representations, downstream 3D shape editing can become more local to relevant parts, even if the model was never given explicit part-based supervision.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Blended Point Cloud Diffusion for Localized Text-guided Shape Editing

    cs.GR 2025-07 conditional novelty 6.0 of 10

    BlendedPC fine-tunes Point-E for text-guided point cloud inpainting and uses an inference-time coordinate blending scheme that preserves identity outside the edited region.

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