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Stroke-based Rendering: From Heuristics to Deep Learning

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arxiv 2302.00595 v1 pith:JEUNH6RX submitted 2022-12-30 cs.CV cs.LG

classification cs.CVcs.LG
keywords deeplearningrenderingstroke-basedalgorithmsheuristicsimagesmodels
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In the last few years, artistic image-making with deep learning models has gained a considerable amount of traction. A large number of these models operate directly in the pixel space and generate raster images. This is however not how most humans would produce artworks, for example, by planning a sequence of shapes and strokes to draw. Recent developments in deep learning methods help to bridge the gap between stroke-based paintings and pixel photo generation. With this survey, we aim to provide a structured introduction and understanding of common challenges and approaches in stroke-based rendering algorithms. These algorithms range from simple rule-based heuristics to stroke optimization and deep reinforcement agents, trained to paint images with differentiable vector graphics and neural rendering.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Vectorized Region Based Brush Strokes for Artistic Rendering

    cs.CV 2025-06 conditional novelty 5.0 of 10

    A region-guided stroke-based rendering method that segments an image, vectorizes each region, orders the regions, and renders brush strokes to approximate a human painting order.

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