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Learning to Optimize for Reinforcement Learning

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arxiv 2302.01470 v3 pith:VIHQXEGB submitted 2023-02-03 cs.LG cs.AI

classification cs.LGcs.AI
keywords learningoptimizertaskslearnedoptimizersreinforcementbiasissues
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In recent years, by leveraging more data, computation, and diverse tasks, learned optimizers have achieved remarkable success in supervised learning, outperforming classical hand-designed optimizers. Reinforcement learning (RL) is essentially different from supervised learning, and in practice, these learned optimizers do not work well even in simple RL tasks. We investigate this phenomenon and identify two issues. First, the agent-gradient distribution is non-independent and identically distributed, leading to inefficient meta-training. Moreover, due to highly stochastic agent-environment interactions, the agent-gradients have high bias and variance, which increases the difficulty of learning an optimizer for RL. We propose pipeline training and a novel optimizer structure with a good inductive bias to address these issues, making it possible to learn an optimizer for reinforcement learning from scratch. We show that, although only trained in toy tasks, our learned optimizer can generalize to unseen complex tasks in Brax.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. How Should We Meta-Learn Reinforcement Learning Algorithms?

    cs.LG 2025-07 conditional novelty 6.0 of 10

    A systematic comparison of black-box evolution, neural and symbolic distillation, and LLM-based proposal for meta-learning RL algorithms yields practical recommendations: warm-started LLM proposal is sample-efficient,...

  2. ReBRAC-v2: The Return of the King

    cs.LG 2026-08 conditional novelty 5.0 of 10

    A fixed-recipe offline RL method combining normalizing-flow actors, categorical critics, staged training, and test-time refinement beats recent flow-based baselines by 22.5 points averaged over ten OGBench categories.

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