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Active Vision Reinforcement Learning under Limited Visual Observability

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arxiv 2306.00975 v2 pith:EAK37TCE submitted 2023-06-01 cs.LG cs.CVcs.RO

classification cs.LGcs.CVcs.RO
keywords policysensoryactivemotorsensorimotorlearningpoliciesreinforcement
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In this work, we investigate Active Vision Reinforcement Learning (ActiveVision-RL), where an embodied agent simultaneously learns action policy for the task while also controlling its visual observations in partially observable environments. We denote the former as motor policy and the latter as sensory policy. For example, humans solve real world tasks by hand manipulation (motor policy) together with eye movements (sensory policy). ActiveVision-RL poses challenges on coordinating two policies given their mutual influence. We propose SUGARL, Sensorimotor Understanding Guided Active Reinforcement Learning, a framework that models motor and sensory policies separately, but jointly learns them using with an intrinsic sensorimotor reward. This learnable reward is assigned by sensorimotor reward module, incentivizes the sensory policy to select observations that are optimal to infer its own motor action, inspired by the sensorimotor stage of humans. Through a series of experiments, we show the effectiveness of our method across a range of observability conditions and its adaptability to existed RL algorithms. The sensory policies learned through our method are observed to exhibit effective active vision strategies.

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  1. Vision in Action: Learning Active Perception from Human Demonstrations

    cs.RO 2025-06 conditional novelty 6.0 of 10

    ViA trains bimanual manipulation policies from human demonstrations that include active head-camera movement, using a 6-DoF robot neck and a VR interface with point-cloud rendering, reporting large gains on three occl...

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