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Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Clouds

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arxiv 2306.00979 v1 pith:T75O4IXY submitted 2023-06-01 cs.CV

Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Clouds

classification cs.CV
keywords arbitraryobjectspartsmethodmodelspointconnecteddataset
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We build rearticulable models for arbitrary everyday man-made objects containing an arbitrary number of parts that are connected together in arbitrary ways via 1 degree-of-freedom joints. Given point cloud videos of such everyday objects, our method identifies the distinct object parts, what parts are connected to what other parts, and the properties of the joints connecting each part pair. We do this by jointly optimizing the part segmentation, transformation, and kinematics using a novel energy minimization framework. Our inferred animatable models, enables retargeting to novel poses with sparse point correspondences guidance. We test our method on a new articulating robot dataset, and the Sapiens dataset with common daily objects, as well as real-world scans. Experiments show that our method outperforms two leading prior works on various metrics.

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