Pith. sign in

REVIEW

Learning Models of Adversarial Agent Behavior under Partial Observability

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2306.11168 v2 pith:NACDL2BS submitted 2023-06-19 cs.LG cs.AIcs.MA

classification cs.LGcs.AIcs.MA
keywords adversarialagentgrammidomainsinformationmodelingopponentbehavior
verification ladder T0 review T1 audit T2 compute T3 formal

Signed reviews

No signed human review yet.

0 comments
read the original abstract

The need for opponent modeling and tracking arises in several real-world scenarios, such as professional sports, video game design, and drug-trafficking interdiction. In this work, we present Graph based Adversarial Modeling with Mutal Information (GrAMMI) for modeling the behavior of an adversarial opponent agent. GrAMMI is a novel graph neural network (GNN) based approach that uses mutual information maximization as an auxiliary objective to predict the current and future states of an adversarial opponent with partial observability. To evaluate GrAMMI, we design two large-scale, pursuit-evasion domains inspired by real-world scenarios, where a team of heterogeneous agents is tasked with tracking and interdicting a single adversarial agent, and the adversarial agent must evade detection while achieving its own objectives. With the mutual information formulation, GrAMMI outperforms all baselines in both domains and achieves 31.68% higher log-likelihood on average for future adversarial state predictions across both domains.

Discussion (0). Continue with ORCID to comment.

Pith tools