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Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors

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arxiv 2306.17843 v2 pith:4MSJCO2V submitted 2023-06-30 cs.CV

Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priors

classification cs.CV
keywords magic123priorsdiffusiongeneratedgenerationgeometryhigh-qualityimage
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present Magic123, a two-stage coarse-to-fine approach for high-quality, textured 3D meshes generation from a single unposed image in the wild using both2D and 3D priors. In the first stage, we optimize a neural radiance field to produce a coarse geometry. In the second stage, we adopt a memory-efficient differentiable mesh representation to yield a high-resolution mesh with a visually appealing texture. In both stages, the 3D content is learned through reference view supervision and novel views guided by a combination of 2D and 3D diffusion priors. We introduce a single trade-off parameter between the 2D and 3D priors to control exploration (more imaginative) and exploitation (more precise) of the generated geometry. Additionally, we employ textual inversion and monocular depth regularization to encourage consistent appearances across views and to prevent degenerate solutions, respectively. Magic123 demonstrates a significant improvement over previous image-to-3D techniques, as validated through extensive experiments on synthetic benchmarks and diverse real-world images. Our code, models, and generated 3D assets are available at https://github.com/guochengqian/Magic123.

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Forward citations

Cited by 16 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

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    cs.CV 2026-05 unverdicted novelty 7.0

    Stream3D is a training-free method that maintains temporal consistency in 3D generation from monocular streams by dynamically caching a fixed number of informative historical frames using an evidence score.

  2. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    cs.CV 2026-05 unverdicted novelty 7.0

    R-DMesh generates high-fidelity 4D meshes aligned to video by disentangling base mesh, motion, and a learned rectification jump offset inside a VAE, then using Triflow Attention and rectified-flow diffusion.

  3. LRM: Large Reconstruction Model for Single Image to 3D

    cs.CV 2023-11 conditional novelty 7.0

    LRM is a large transformer that predicts a NeRF directly from a single image after training on a million-object multi-view dataset.

  4. DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation

    cs.CV 2023-09 unverdicted novelty 7.0

    DreamGaussian creates high-quality textured 3D meshes from single-view images in 2 minutes via generative Gaussian Splatting with mesh extraction and UV refinement.

  5. ELSA3D: Elastic Semantic Anchoring for Unified 3D Understanding and Generation

    cs.CV 2026-07 unverdicted novelty 6.0

    ELSA3D introduces elastic semantic anchoring via sparse anchor tokens and a scale-aware octree tokenizer to unify 3D generation and captioning at reduced computational cost.

  6. Lighting-Consistent Object Transfer Across Radiance Fields

    cs.GR 2026-06 unverdicted novelty 6.0

    Diffusion-based per-view harmonization for lighting-consistent object transfer between 3DGS scenes, using heterogeneous training data and final 3D consolidation.

  7. $\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction

    cs.CV 2026-06 unverdicted novelty 6.0

    φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.

  8. Stream3D: Sequential Multi-View 3D Generation via Evidential Memory

    cs.CV 2026-05 unverdicted novelty 6.0

    Stream3D is a training-free method that maintains a fixed-size evidential memory of past frames to convert frozen view-conditioned 3D generators into consistent streaming generators.

  9. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

    cs.CV 2026-05 unverdicted novelty 6.0

    R-DMesh proposes a VAE-based disentanglement of base mesh, motion trajectories, and rectification offset plus Triflow Attention and rectified-flow diffusion to produce 4D meshes aligned to video despite initial pose mismatch.

  10. CAT3D: Create Anything in 3D with Multi-View Diffusion Models

    cs.CV 2024-05 conditional novelty 6.0

    A multi-view diffusion model generates consistent novel views from sparse images to enable fast 3D scene reconstruction.

  11. InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models

    cs.CV 2024-04 unverdicted novelty 6.0

    InstantMesh produces diverse, high-quality 3D meshes from single images in seconds by combining a multi-view diffusion model with a sparse-view large reconstruction model and optimizing directly on meshes.

  12. BoostDream: Efficient Refining for High-Quality Text-to-3D Generation from Multi-View Diffusion

    cs.CV 2024-01 unverdicted novelty 6.0

    BoostDream refines coarse feed-forward text-to-3D assets via 3D distillation, multi-view SDS loss from a 2D diffusion model, and prompt-consistent normal maps to produce higher-quality results more efficiently than st...

  13. SyncDreamer: Generating Multiview-consistent Images from a Single-view Image

    cs.CV 2023-09 unverdicted novelty 6.0

    SyncDreamer produces multiview-consistent images from a single input image by jointly modeling their distribution and synchronizing intermediate diffusion states via 3D-aware attention.

  14. GraspFoM: Towards Reconstruction-Driven Robotic Grasping with 3D Foundation Priors

    cs.RO 2026-06 unverdicted novelty 5.0

    GraspFoM creates a shared 3D latent from SAM3D priors, adds an anchor-initialized diffuser for multimodal grasps, and uses reconstruction-aware scoring plus residual updates to jointly achieve SOTA reconstruction and ...

  15. R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow

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    R-DMesh uses a VAE with a learned rectification jump offset and Triflow Attention inside a rectified-flow diffusion transformer to produce video-aligned 4D meshes despite initial pose misalignment.

  16. Hitem3D 2.0: Multi-View Guided Native 3D Texture Generation

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    Hitem3D 2.0 combines multi-view image synthesis with native 3D texture projection to improve completeness, cross-view consistency, and geometry alignment over prior methods.