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Learning Whole-body Manipulation for Quadrupedal Robot

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arxiv 2308.16820 v2 pith:C5TAOJP7 submitted 2023-08-31 cs.RO

Learning Whole-body Manipulation for Quadrupedal Robot

classification cs.RO
keywords objectsrobotheavymanipulationbodyframeworklargemanipulating
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We propose a learning-based system for enabling quadrupedal robots to manipulate large, heavy objects using their whole body. Our system is based on a hierarchical control strategy that uses the deep latent variable embedding which captures manipulation-relevant information from interactions, proprioception, and action history, allowing the robot to implicitly understand object properties. We evaluate our framework in both simulation and real-world scenarios. In the simulation, it achieves a success rate of 93.6 % in accurately re-positioning and re-orienting various objects within a tolerance of 0.03 m and 5 {\deg}. Real-world experiments demonstrate the successful manipulation of objects such as a 19.2 kg water-filled drum and a 15.3 kg plastic box filled with heavy objects while the robot weighs 27 kg. Unlike previous works that focus on manipulating small and light objects using prehensile manipulation, our framework illustrates the possibility of using quadrupeds for manipulating large and heavy objects that are ungraspable with the robot's entire body. Our method does not require explicit object modeling and offers significant computational efficiency compared to optimization-based methods. The video can be found at https://youtu.be/fO_PVr27QxU.

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Cited by 1 Pith paper

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  1. MuGen: Multi-Skill Generative Locomotion Controller for Humanoid Robots

    cs.RO 2026-05 unverdicted novelty 5.0

    MuGen learns a generative latent representation of multi-skill humanoid locomotion from heterogeneous human data using VQ-VAEs and RL, then distills a deployable policy that tracks unseen motions and reuses the latent space.