Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
Paper Citation Record · LEDGER
As of 10 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 42 inbound Pith citation observations for arXiv:2309.04658.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-10T16:16:52.793096Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-08-05T02:28:24.338817Z
0 of 0 outbound references displayed
External citation measurements
23
arxiv_reference, observed 2026-08-05T02:28:24.338817Z
No outbound reference observations are available for this paper version.
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AppAgent: Multimodal Agents as Smartphone Users Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 81
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Observation 3d7db37e-dd7e-4019-b52f-fea899d80f4e · inbound
Large Language Model based Multi-Agents: A Survey of Progress and Challenges Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 64
Source-reported events for the cited work
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Observation 7d956bd2-3d44-497d-9167-7aa1186c850f · inbound
Do as We Do, Not as You Think: the Conformity of Large Language Models Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 85
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Observation 40375596-fc07-4a8c-ac18-c995cd4c6f00 · inbound
Learning Strategic Language Agents in the Werewolf Game with Iterative Latent Space Policy Optimization Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 23
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Observation c656174b-09b2-42ca-8e56-a61eb160b54e · inbound
AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 107
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Observation 7fd0e5d2-d6ce-4b80-ae3a-2cb1f4450964 · inbound
KORGym: A Dynamic Game Platform for LLM Reasoning Evaluation Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 40
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Observation f7318498-be91-4a25-a3a6-98aaa7cc4d99 · inbound
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Reference 136
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Observation 2ed525c0-a76c-4efc-b187-c6e07b7f7ba0 · inbound
MTR-Bench: A Comprehensive Benchmark for Multi-Turn Reasoning Evaluation Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 40
Source-reported events for the cited work
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Observation 8346a62d-881e-42ce-8837-f77d96954f15 · inbound
SocialMaze: A Benchmark for Evaluating Social Reasoning in Large Language Models Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 46
Source-reported events for the cited work
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Observation 01f067d8-e973-4abc-91f0-7e7b0089dee3 · inbound
Verbal Werewolf: Engage Users with Verbalized Agentic Werewolf Game Framework Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 3
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Observation 398559c6-7f4b-4c0d-848b-f7a4cb040ef9 · inbound
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Reference 61
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Observation 10737685-6292-42f2-96f6-0c194ca3283a · inbound
AI Agent Behavioral Science Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 175
Source-reported events for the cited work
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Observation cbe8d537-5d89-473c-ac22-8ef36262b230 · inbound
Sword and Shield: Uses and Strategies of LLMs in Navigating Disinformation Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 130
Source-reported events for the cited work
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Observation 61dc0e66-316b-4f9e-8fee-e5c1bc569072 · inbound
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Reference 28
Source-reported events for the cited work
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Observation d97cc920-327d-44b0-b994-1445901bfda2 · inbound
Artificial Intelligence and Civil Discourse: How LLMs Moderate Climate Change Conversations Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 50
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Observation c871a745-2501-4a28-972a-14132181c105 · inbound
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Reference 34
Source-reported events for the cited work
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Observation b48ef66a-3ebb-4a09-a960-ac96ba407beb · inbound
SimuPanel: A Novel Immersive Multi-Agent System to Simulate Interactive Expert Panel Discussion Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 51
Source-reported events for the cited work
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Observation e9400593-c262-495d-9ae0-2b3f333ed075 · inbound
Bayesian Social Deduction with Graph-Informed Language Models Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 69
Source-reported events for the cited work
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Observation 19ee2e07-e080-4e34-a782-39e510b0de30 · inbound
The Decrypto Benchmark for Multi-Agent Reasoning and Theory of Mind Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 29
Source-reported events for the cited work
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Observation 4056250e-a648-49b8-8059-59a339eecbd6 · inbound
Exploring a Gamified Personality Assessment Method through Interaction with LLM Agents Embodying Different Personalities Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 141
Source-reported events for the cited work
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Observation 050e5e05-721d-480d-b720-aa8b8c38247d · inbound
Strategy Adaptation in Large Language Model Werewolf Agents Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 6
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Observation 7ec19a5a-b486-460d-bf68-d71f42a55245 · inbound
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Reference 26
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Observation 6ff8d9a4-526c-4953-8afc-ad0f580d8d01 · inbound
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Reference 11
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Observation 0da400df-0fc0-45f9-af59-7eeffe1af392 · inbound
Beyond Value Elicitation: Towards Moral Profiles in Early Requirements Engineering via Role-Playing Games and Anthropologist LLMs Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 75
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Observation 4df5cdb4-fa19-4d73-bb3f-a4299d5662d0 · inbound
Chinese Short-Form Creative Content Generation via Explanation-Oriented Multi-Objective Optimization Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 72
Source-reported events for the cited work
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Observation 8f0bb1c9-8bc5-40e7-a7c0-a8ea0dd59469 · inbound
From Pixels to Digital Agents: An Empirical Study on the Taxonomy and Technological Trends of Reinforcement Learning Environments Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 173
Source-reported events for the cited work
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Observation de1553ad-53fe-445f-b278-4c878f3d80e5 · inbound
Learning to Interrupt in Language-based Multi-agent Communication Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 40
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Observation f0820233-fea6-4277-b721-c84b3163df22 · inbound
SocialGrid: A Benchmark for Planning and Social Reasoning in Embodied Multi-Agent Systems Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 46
Source-reported events for the cited work
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Observation 8b5f69ac-0b94-45e8-87b3-d85ab3e36a55 · inbound
Explicit Trait Inference for Multi-Agent Coordination Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 65
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Observation d7ed4244-f581-4ca8-a9ad-ec71aa492375 · inbound
Evaluating Generative Models as Interactive Emergent Representations of Human-Like Collaborative Behavior Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 39
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Observation 35d88161-8cfe-418d-8136-5187744b42d7 · inbound
Evaluating Generative Models as Interactive Emergent Representations of Human-Like Collaborative Behavior Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 39
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Reference 34
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Observation bca695ef-e6b8-48a4-b456-9740ab0023f6 · inbound
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Reference 59
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Reference 19
Source-reported events for the cited work
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Observation 1bc64e0d-2fe5-4135-94cb-9d30cfedda90 · inbound
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Reference 14
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Observation 0a16cbdf-14ae-45fe-bc86-f65e3b8df130 · inbound
Distilling Game Code World Model Generation into Lightweight Large Language Models Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 37
Source-reported events for the cited work
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Observation 3d3c10d0-5d83-471a-8a8c-f339752ddd0f · inbound
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Reference 35
Source-reported events for the cited work
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Observation 60787c6a-8d82-4509-8d24-1c4e3a325e40 · inbound
From Player to Master: Enhancing Test-Time Learning of LLM Agents via Reinforcement Learning over Memory Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 37
Source-reported events for the cited work
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Observation a13caacd-b5cb-4adc-af3b-2eac3e06b444 · inbound
Reproducing human biases in route choice using large language models: Toward scalable behavioral modeling Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 54
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Training with (Swap) Regret Loss in a Single-Layer Self-Attention Model: A Case Study on the Probability Simplex Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf
Reference 130
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Observation c5e6a423-4e43-4f35-bf8f-cfd0667d75bf · inbound
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Reference 22
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