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Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail

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arxiv 2309.10336 v1 pith:5YWKLWEN submitted 2023-09-19 cs.CV cs.GR

Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail

classification cs.CV cs.GR
keywords detailrepresentationanti-aliasedlevelneuralrenderingspaceview
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We present LoD-NeuS, an efficient neural representation for high-frequency geometry detail recovery and anti-aliased novel view rendering. Drawing inspiration from voxel-based representations with the level of detail (LoD), we introduce a multi-scale tri-plane-based scene representation that is capable of capturing the LoD of the signed distance function (SDF) and the space radiance. Our representation aggregates space features from a multi-convolved featurization within a conical frustum along a ray and optimizes the LoD feature volume through differentiable rendering. Additionally, we propose an error-guided sampling strategy to guide the growth of the SDF during the optimization. Both qualitative and quantitative evaluations demonstrate that our method achieves superior surface reconstruction and photorealistic view synthesis compared to state-of-the-art approaches.

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