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Task-Oriented Dexterous Hand Pose Synthesis Using Differentiable Grasp Wrench Boundary Estimator

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arxiv 2309.13586 v3 pith:RR5MYTB2 submitted 2023-09-24 cs.RO

Task-Oriented Dexterous Hand Pose Synthesis Using Differentiable Grasp Wrench Boundary Estimator

classification cs.RO
keywords handposetask-orientedboundarygraspssynthesisforce-closuregrasp
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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This work tackles the problem of task-oriented dexterous hand pose synthesis, which involves generating a static hand pose capable of applying a task-specific set of wrenches to manipulate objects. Unlike previous approaches that focus solely on force-closure grasps, which are unsuitable for non-prehensile manipulation tasks (\textit{e.g.}, turning a knob or pressing a button), we introduce a unified framework covering force-closure grasps, non-force-closure grasps, and a variety of non-prehensile poses. Our key idea is a novel optimization objective quantifying the disparity between the Task Wrench Space (TWS, the desired wrenches predefined as a task prior) and the Grasp Wrench Space (GWS, the achievable wrenches computed from the current hand pose). By minimizing this objective, gradient-based optimization algorithms can synthesize task-oriented hand poses without additional human demonstrations. Our specific contributions include 1) a fast, accurate, and differentiable technique for estimating the GWS boundary; 2) a task-oriented objective function based on the disparity between the estimated GWS boundary and the provided TWS boundary; and 3) an efficient implementation of the synthesis pipeline that leverages CUDA accelerations and supports large-scale paralleling. Experimental results on 10 diverse tasks demonstrate a 72.6\% success rate in simulation. Furthermore, real-world validation for 4 tasks confirms the effectiveness of synthesized poses for manipulation. Notably, despite being primarily tailored for task-oriented hand pose synthesis, our pipeline can generate force-closure grasps 50 times faster than DexGraspNet while maintaining comparable grasp quality. Project page: https://pku-epic.github.io/TaskDexGrasp/.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. BiDexGrasp: Coordinated Bimanual Dexterous Grasps across Object Geometries and Sizes

    cs.RO 2026-04 unverdicted novelty 7.0

    BiDexGrasp supplies a 9.7-million-grasp bimanual dexterous dataset built via two-stage synthesis and a coordinated geometry-size-adaptive model that generates grasps for unseen objects.

  2. GraspADMM: Improving Dexterous Grasp Synthesis via ADMM Optimization

    cs.RO 2026-03 conditional novelty 6.0

    Decoupling target object contact points from hand contact points in an ADMM loop improves simulated dexterous grasp success by ~15 absolute points over Dexonomy while keeping penetration at zero.