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Accelerating Deep Neural Network guided MCTS using Adaptive Parallelism

Performance · Submitted 9 Oct 2023

abstract compiled · 2026-09-23 · no language-model review

The authors' main claim Using a representative DNN-MCTS algorithm - Alphazero on board game benchmarks, we show that the parallel framework is able to adaptively generate the best-performing parallel implementation, leading to a range of $1.5\times - 3\times$ speedup compared with the baseline methods on CPU and CPU-GPU platforms.

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arXiv ID2310.05313 (version 1)
Pith IDU3WNNW3Z, Pith's permanent record of this paper and its review
CitationQian Wang, Tianxin Zu, Viktor Prasanna, Yuan Meng. "Accelerating Deep Neural Network guided MCTS using Adaptive Parallelism." arXiv:2310.05313 (2023). https://pith.science/paper/U3WNNW3Z
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Compiled by classifier-1.13.0 via TypeSafe API, question bank abstract-p1-20260923, 2026-09-23: 1 request, 6,435 input tokens.

What the abstract itself states, as probabilities: claims first 0.07 · states limitation 0.11 · human participants 0.02 · controlled comparison 0.94 · randomized assignment 0.01 · states quantitative result 0.99 · compares with prior results 0.97 · mentions code or data availability 0.02.

The abstract, sentence by sentence

arXiv listing abstract v1. Results and the main claim are underlined; .

Deep Neural Network guided Monte-Carlo Tree Search (DNN-MCTS) is a powerful class of AI algorithms. In DNN-MCTS, a Deep Neural Network model is trained collaboratively with a dynamic Monte-Carlo search tree to guide the agent towards actions that yields the highest returns. While the DNN operations are highly parallelizable, the search tree operations involved in MCTS are sequential and often become the system bottleneck. Existing MCTS parallel schemes on shared-memory multi-core CPU platforms either exploit data parallelism but sacrifice memory access latency, or take advantage of local cache for low-latency memory accesses but constrain the tree search to a single thread. In this work, we analyze the tradeoff of these parallel schemes and develop performance models for both parallel schemes based on the application and hardware parameters. We propose a novel implementation that addresses the tradeoff by adaptively choosing the optimal parallel scheme for the MCTS component on the CPU. Furthermore, we propose an efficient method for searching the optimal communication batch size as the MCTS component on the CPU interfaces with DNN operations offloaded to an accelerator (GPU). Using a representative DNN-MCTS algorithm - Alphazero on board game benchmarks, we show that the parallel framework is able to adaptively generate the best-performing parallel implementation, leading to a range of $1.5\times - 3\times$ speedup compared with the baseline methods on CPU and CPU-GPU platforms.

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What the classifier reports for each sentence. The number is the probability it gave the label.
#sentencerolethe authors' own workstates the main conclusionstrength
s0 Deep Neural Network guided Monte-Carlo Tree Search (DNN-MCTS) is a powerful class of AI algorithms. background 1.00 0.04 0.02 asserted 1.00
s1 In DNN-MCTS, a Deep Neural Network model is trained collaboratively with a dynamic Monte-Carlo search tree to guide the agent towards actions that yields the highest returns. background 1.00 0.06 0.02 asserted 1.00
s2 While the DNN operations are highly parallelizable, the search tree operations involved in MCTS are sequential and often become the system bottleneck. background 0.90 0.15 0.03 asserted 0.98
s3 Existing MCTS parallel schemes on shared-memory multi-core CPU platforms either exploit data parallelism but sacrifice memory access latency, or take advantage of local cache for low-latency memory accesses but constrain the tree search to a single thread. background 0.79 0.05 0.02 asserted 1.00
s4 In this work, we analyze the tradeoff of these parallel schemes and develop performance models for both parallel schemes based on the application and hardware parameters. contribution 0.74 0.93 0.03 asserted 0.99
s5 We propose a novel implementation that addresses the tradeoff by adaptively choosing the optimal parallel scheme for the MCTS component on the CPU. contribution 0.88 0.95 0.15 asserted 1.00
s6 Furthermore, we propose an efficient method for searching the optimal communication batch size as the MCTS component on the CPU interfaces with DNN operations offloaded to an accelerator (GPU). contribution 0.79 0.92 0.04 asserted 0.99
s7 Using a representative DNN-MCTS algorithm - Alphazero on board game benchmarks, we show that the parallel framework is able to adaptively generate the best-performing parallel implementation, leading to a range of $1.5\times - 3\times$ speedup compared with the baseline methods on CPU and CPU-GPU platforms. result 1.00 0.97 0.87 asserted 1.00

What kind of paper the classifier reports this is: method or tool 1.00 · evidence from observation or experiment 0.81.

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Every quoted sentence on this record is the authors'. Every label is from Pith's closed vocabulary, with the probability shown beside it. Every number in the measurements table is the authors', checked by code. Record as JSON

The paper
Original abstract

Deep Neural Network guided Monte-Carlo Tree Search (DNN-MCTS) is a powerful class of AI algorithms. In DNN-MCTS, a Deep Neural Network model is trained collaboratively with a dynamic Monte-Carlo search tree to guide the agent towards actions that yields the highest returns. While the DNN operations are highly parallelizable, the search tree operations involved in MCTS are sequential and often become the system bottleneck. Existing MCTS parallel schemes on shared-memory multi-core CPU platforms either exploit data parallelism but sacrifice memory access latency, or take advantage of local cache for low-latency memory accesses but constrain the tree search to a single thread. In this work, we analyze the tradeoff of these parallel schemes and develop performance models for both parallel schemes based on the application and hardware parameters. We propose a novel implementation that addresses the tradeoff by adaptively choosing the optimal parallel scheme for the MCTS component on the CPU. Furthermore, we propose an efficient method for searching the optimal communication batch size as the MCTS component on the CPU interfaces with DNN operations offloaded to an accelerator (GPU). Using a representative DNN-MCTS algorithm - Alphazero on board game benchmarks, we show that the parallel framework is able to adaptively generate the best-performing parallel implementation, leading to a range of $1.5\times - 3\times$ speedup compared with the baseline methods on CPU and CPU-GPU platforms.

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Each citing sentence is taken from the citing paper's LaTeX source and typed by Pith's classifier. A label appears at probability 0.8 or more (0.95 for support), a contest at 0.7 or more; the quoted words are the citing authors'. How each label was checked · JSON

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