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MoBluRF: Motion Deblurring Neural Radiance Fields for Blurry Monocular Video

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arxiv 2312.13528 v3 pith:P2DHDGLK submitted 2023-12-21 cs.CV

classification cs.CV
keywords motionvideoblurrystagecameradeblurringlatentmoblurf
verification ladder T0 review T1 audit T2 compute T3 formal
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Neural Radiance Fields (NeRF), initially developed for static scenes, have inspired many video novel view synthesis techniques. However, the challenge for video view synthesis arises from motion blur, a consequence of object or camera movements during exposure, which hinders the precise synthesis of sharp spatio-temporal views. In response, we propose a novel motion deblurring NeRF framework for blurry monocular video, called MoBluRF, consisting of a Base Ray Initialization (BRI) stage and a Motion Decomposition-based Deblurring (MDD) stage. In the BRI stage, we coarsely reconstruct dynamic 3D scenes and jointly initialize the base rays which are further used to predict latent sharp rays, using the inaccurate camera pose information from the given blurry frames. In the MDD stage, we introduce a novel Incremental Latent Sharp-rays Prediction (ILSP) approach for the blurry monocular video frames by decomposing the latent sharp rays into global camera motion and local object motion components. We further propose two loss functions for effective geometry regularization and decomposition of static and dynamic scene components without any mask supervision. Experiments show that MoBluRF outperforms qualitatively and quantitatively the recent state-of-the-art methods with large margins.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A deformable Gaussian splatting framework with hierarchical rigid, skeleton-driven, and flow-based warping reconstructs dynamic scenes from long video captures with fast training and rendering.

  2. ViDAR: Video Diffusion-Aware 4D Reconstruction From Monocular Inputs

    cs.CV 2025-06 conditional novelty 6.0 of 10

    A diffusion-enhanced 4D reconstruction pipeline for monocular video that achieves state-of-the-art results on DyCheck by supervising Gaussian splatting with personalized diffusion-generated pseudo-views.

  3. DBMovi-GS: Dynamic View Synthesis from Blurry Monocular Video via Sparse-Controlled Gaussian Splatting

    cs.CV 2025-06 conditional novelty 4.0 of 10

    A Gaussian-splatting method densifies sparse points and combines object and camera motion models to produce sharp novel views from blurry monocular video.

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