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DexDiffuser: Generating Dexterous Grasps with Diffusion Models

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arxiv 2402.02989 v3 pith:BFQJDP7Q submitted 2024-02-05 cs.RO cs.LG

classification cs.ROcs.LG
keywords dexdiffusergraspgraspsdexterouscloudsdexsamplerdiffusiongenerates
verification ladder T0 review T1 audit T2 compute T3 formal
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We introduce DexDiffuser, a novel dexterous grasping method that generates, evaluates, and refines grasps on partial object point clouds. DexDiffuser includes the conditional diffusion-based grasp sampler DexSampler and the dexterous grasp evaluator DexEvaluator. DexSampler generates high-quality grasps conditioned on object point clouds by iterative denoising of randomly sampled grasps. We also introduce two grasp refinement strategies: Evaluator-Guided Diffusion (EGD) and Evaluator-based Sampling Refinement (ESR). The experiment results demonstrate that DexDiffuser consistently outperforms the state-of-the-art multi-finger grasp generation method FFHNet with an, on average, 9.12% and 19.44% higher grasp success rate in simulation and real robot experiments, respectively. Supplementary materials are available at https://yulihn.github.io/DexDiffuser_page/

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MANGO-Grasp: Mahalanobis Fields over Geometry-Oriented 3D Gaussians for Cross-Embodiment Dexterous Grasping

    cs.RO 2026-08 conditional novelty 7.0 of 10

    MANGO-Grasp uses geometry-oriented 3D Gaussians and Mahalanobis fields to achieve strong cross-embodiment dexterous grasping, with zero-shot transfer to an unseen hand at 84% simulation and 86% real-world success.

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