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DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion

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arxiv 2403.17237 v1 pith:RXW3SCVR submitted 2024-03-25 cs.CV cs.AIcs.GR

classification cs.CVcs.AIcs.GR
keywords geometricconsistencydreampolishergenerationmethodstextualgaussiansplatting
verification ladder T0 review T1 audit T2 compute T3 formal
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We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have been promising, prevailing methods often fail to ensure view-consistency and textural richness. This problem becomes particularly noticeable for methods that work with text input alone. To address this, we propose a two-stage Gaussian Splatting based approach that enforces geometric consistency among views. Initially, a coarse 3D generation undergoes refinement via geometric optimization. Subsequently, we use a ControlNet driven refiner coupled with the geometric consistency term to improve both texture fidelity and overall consistency of the generated 3D asset. Empirical evaluations across diverse textual prompts spanning various object categories demonstrate the efficacy of DreamPolisher in generating consistent and realistic 3D objects, aligning closely with the semantics of the textual instructions.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. LL3M: Large Language 3D Modelers

    cs.GR 2025-08 conditional novelty 6.0 of 10

    A multi-agent LLM system generates editable 3D assets as Blender Python code, using documentation retrieval and visual self-critique to refine results.

  2. IllumiCraft: Unified Geometry and Illumination Diffusion for Controllable Video Generation

    cs.CV 2025-06 reject novelty 6.0 of 10

    A diffusion video model that jointly uses HDR lighting, relit frames, and 3D point tracks to relight videos from text prompts.

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