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Modeling uncertainty for Gaussian Splatting
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We present Stochastic Gaussian Splatting (SGS): the first framework for uncertainty estimation using Gaussian Splatting (GS). GS recently advanced the novel-view synthesis field by achieving impressive reconstruction quality at a fraction of the computational cost of Neural Radiance Fields (NeRF). However, contrary to the latter, it still lacks the ability to provide information about the confidence associated with their outputs. To address this limitation, in this paper, we introduce a Variational Inference-based approach that seamlessly integrates uncertainty prediction into the common rendering pipeline of GS. Additionally, we introduce the Area Under Sparsification Error (AUSE) as a new term in the loss function, enabling optimization of uncertainty estimation alongside image reconstruction. Experimental results on the LLFF dataset demonstrate that our method outperforms existing approaches in terms of both image rendering quality and uncertainty estimation accuracy. Overall, our framework equips practitioners with valuable insights into the reliability of synthesized views, facilitating safer decision-making in real-world applications.
Forward citations
Cited by 2 Pith papers
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GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes
Variational Gaussian Processes with spatio-temporal kernels supply probabilistic deformation priors to 4DGS, improving sparse-view reconstruction while yielding calibrated motion uncertainty and temporal extrapolation.
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RIGI: Rectifying Image-to-3D Generation Inconsistency via Uncertainty-aware Learning
RIGI improves image-to-3D generation by estimating pixel-wise uncertainty from the difference between two 3D Gaussian models and using it to reweight the reconstruction loss, reducing artifacts from inconsistent multi...
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