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Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting

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arxiv 2404.01168 v2 pith:RTNM75CB submitted 2024-04-01 cs.CV cs.GR

classification cs.CVcs.GR
keywords mirrorreflectionsmirror-3dgsnovelaccuratelygaussianincorporatingscene
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3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors, leading to incorrect reconstructions and inconsistent reflective properties. To address this challenge, we introduce Mirror-3DGS, a novel framework designed to accurately handle mirror geometries and reflections, thereby generating realistic mirror reflections. By incorporating mirror attributes into 3DGS and leveraging plane mirror imaging principles, Mirror-3DGS simulates a mirrored viewpoint from behind the mirror, enhancing the realism of scene renderings. Extensive evaluations on both synthetic and real-world scenes demonstrate that our method can render novel views with improved fidelity in real-time, surpassing the state-of-the-art Mirror-NeRF, especially in mirror regions.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. PhysMirror: Physics-Aware Mirror Object Generation

    cs.CV 2026-07 conditional novelty 6.5 of 10

    An end-to-end pipeline lifts text objects to 3D meshes, constructs exact planar-mirror scenes, extracts depth/segmentation priors, and conditions diffusion models to generate physically consistent reflections, measure...

  2. PanoLess: Environment Reconstruction from Partial Reflective Views

    cs.CV 2026-07 conditional novelty 6.0 of 10

    PanoLess recovers a distant illumination cubemap from partial reflective views using surface-aligned Gaussian splats, with a visibility map marking unsupported directions.

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