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DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting

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arxiv 2404.06903 v2 pith:4H2FIHB6 submitted 2024-04-10 cs.CV cs.AI

classification cs.CVcs.AI
keywords scenecircgaussiansgloballycloudcoherentconsistentdreamscene360
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive 360$^{\circ}$ scenes for in-the-wild environments in a matter of minutes. Our approach utilizes the generative power of a 2D diffusion model and prompt self-refinement to create a high-quality and globally coherent panoramic image. This image acts as a preliminary "flat" (2D) scene representation. Subsequently, it is lifted into 3D Gaussians, employing splatting techniques to enable real-time exploration. To produce consistent 3D geometry, our pipeline constructs a spatially coherent structure by aligning the 2D monocular depth into a globally optimized point cloud. This point cloud serves as the initial state for the centroids of 3D Gaussians. In order to address invisible issues inherent in single-view inputs, we impose semantic and geometric constraints on both synthesized and input camera views as regularizations. These guide the optimization of Gaussians, aiding in the reconstruction of unseen regions. In summary, our method offers a globally consistent 3D scene within a 360$^{\circ}$ perspective, providing an enhanced immersive experience over existing techniques. Project website at: http://dreamscene360.github.io/

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. GaussianGPT: Towards Autoregressive 3D Gaussian Scene Generation

    cs.CV 2026-03 conditional novelty 6.0 of 10

    A causal transformer with 3D RoPE generates vector-quantized 3D Gaussian latent grids autoregressively, enabling unconditional synthesis, completion, and open-ended outpainting of indoor scenes.

  2. Quality Assessment and Distortion-aware Saliency Prediction for AI-Generated Omnidirectional Images

    cs.CV 2025-06 conditional novelty 6.0 of 10

    The authors introduce OHF2024, a human-annotated database of AI-generated omnidirectional images, and BLIP2OIQA plus BLIP2OISal models that achieve the best reported scores on this database for multi-perspective quali...

  3. LatticeWorld: A Multimodal Large Language Model-Empowered Framework for Interactive Complex World Generation

    cs.AI 2025-09 reject novelty 5.0 of 10

    A multimodal LLM framework generates interactive Unreal-based 3D environments from text and height maps, claiming superior layout accuracy and over 90x faster production than manual methods.

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