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Pose Priors from Language Models

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arxiv 2405.03689 v2 pith:RTNKDT7G submitted 2024-05-06 cs.CV cs.CL

classification cs.CVcs.CL
keywords humanposealternativeannotationscapturecontactdataestimation
verification ladder T0 review T1 audit T2 compute T3 formal
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Language is often used to describe physical interaction, yet most 3D human pose estimation methods overlook this rich source of information. We bridge this gap by leveraging large multimodal models (LMMs) as priors for reconstructing contact poses, offering a scalable alternative to traditional methods that rely on human annotations or motion capture data. Our approach extracts contact-relevant descriptors from an LMM and translates them into tractable losses to constrain 3D human pose optimization. Despite its simplicity, our method produces compelling reconstructions for both two-person interactions and self-contact scenarios, accurately capturing the semantics of physical and social interactions. Our results demonstrate that LMMs can serve as powerful tools for contact prediction and pose estimation, offering an alternative to costly manual human annotations or motion capture data. Our code is publicly available at https://prosepose.github.io.

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Cited by 1 Pith paper

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  1. SocialMirror: Reconstructing 3D Human Interaction Behaviors from Monocular Videos with Semantic and Geometric Guidance

    cs.CV 2026-04 unverdicted novelty 5.0 of 10

    SocialMirror reconstructs 3D meshes of closely interacting humans from monocular videos using semantic guidance from vision-language models and geometric constraints in a diffusion model to handle occlusions and maint...

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