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Mobile-Bench: An Evaluation Benchmark for LLM-based Mobile Agents

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arxiv 2407.00993 v1 pith:DJ6M4WHZ submitted 2024-07-01 cs.AI cs.CL

classification cs.AIcs.CL
keywords agentsmobileevaluationllm-baseddatamobile-benchtaskassess
verification ladder T0 review T1 audit T2 compute T3 formal
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With the remarkable advancements of large language models (LLMs), LLM-based agents have become a research hotspot in human-computer interaction. However, there is a scarcity of benchmarks available for LLM-based mobile agents. Benchmarking these agents generally faces three main challenges: (1) The inefficiency of UI-only operations imposes limitations to task evaluation. (2) Specific instructions within a singular application lack adequacy for assessing the multi-dimensional reasoning and decision-making capacities of LLM mobile agents. (3) Current evaluation metrics are insufficient to accurately assess the process of sequential actions. To this end, we propose Mobile-Bench, a novel benchmark for evaluating the capabilities of LLM-based mobile agents. First, we expand conventional UI operations by incorporating 103 collected APIs to accelerate the efficiency of task completion. Subsequently, we collect evaluation data by combining real user queries with augmentation from LLMs. To better evaluate different levels of planning capabilities for mobile agents, our data is categorized into three distinct groups: SAST, SAMT, and MAMT, reflecting varying levels of task complexity. Mobile-Bench comprises 832 data entries, with more than 200 tasks specifically designed to evaluate multi-APP collaboration scenarios. Furthermore, we introduce a more accurate evaluation metric, named CheckPoint, to assess whether LLM-based mobile agents reach essential points during their planning and reasoning steps.

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Cited by 8 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. MobiBench: Multi-Branch, Modular Benchmark for Mobile GUI Agents

    cs.AI 2025-12 conditional novelty 8.0 of 10

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  2. OSWorld 2.0: Benchmarking Computer Use Agents on Long-Horizon Real-World Tasks

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    OSWorld 2.0 is a benchmark of 108 realistic long-horizon computer-use tasks where current agents achieve only 20.6% binary completion, struggling with state inference and constraint tracking.

  3. Measuring the Security of Mobile LLM Agents under Adversarial Prompts from Untrusted Third-Party Channels

    cs.CR 2025-10 conditional novelty 6.0 of 10

    Indirect prompt injection through ads, webviews, and notifications reliably diverts mobile LLM agents into leaking data and installing malware across eight evaluated agents.

  4. SafeMobile: Chain-level Jailbreak Detection and Automated Evaluation for Multimodal Mobile Agents

    cs.AI 2025-07 conditional novelty 6.0 of 10

    A history-aware guard model with an LLM judge is reported to cut jailbreak success on mobile agent tasks from 86.1% to 8.4% while keeping task completion unchanged at 77.8%.

  5. Atomic-to-Compositional Generalization for Mobile Agents with A New Benchmark and Scheduling System

    cs.CL 2025-06 conditional novelty 5.0 of 10

    AI phone agents succeed on single-step commands but fail on multi-step compositions; a new benchmark measures this gap and a scheduler that decomposes tasks recovers most of it.

  6. VLM-3D:End-to-End Vision-Language Models for Open-World 3D Perception

    cs.CV 2025-08 reject novelty 4.0 of 10

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  7. Evaluation and Benchmarking of LLM Agents: A Survey

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  8. Evolutionary Perspectives on the Evaluation of LLM-Based AI Agents: A Comprehensive Survey

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