Pith. sign in

REVIEW 2 cited by

Omnigrasp: Grasping Diverse Objects with Simulated Humanoids

Not yet reviewed by Pith; the record is open.

This paper has not been read by Pith yet. Machine review is queued; the pith claim, tier, and objections will appear here once it completes.

SPECIMEN: schema-true, not a live event

T0 review · schema-true

One-sentence machine reading of the paper's core claim.

pith:XXXXXXXX · record.json · timestamp

arxiv 2407.11385 v2 pith:W2TS2LWY submitted 2024-07-16 cs.RO cs.GR

classification cs.ROcs.GR
keywords objecttrajectoriesobjectshumanoidmethodonlycontrollingdiverse
verification ladder T0 review T1 audit T2 compute T3 formal
0 comments
read the original abstract

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and only consider vertical lifts or short trajectories. This limited scope hampers their applicability for object manipulation required for animation and simulation. To close this gap, we learn a controller that can pick up a large number (>1200) of objects and carry them to follow randomly generated trajectories. Our key insight is to leverage a humanoid motion representation that provides human-like motor skills and significantly speeds up training. Using only simplistic reward, state, and object representations, our method shows favorable scalability on diverse objects and trajectories. For training, we do not need a dataset of paired full-body motion and object trajectories. At test time, we only require the object mesh and desired trajectories for grasping and transporting. To demonstrate the capabilities of our method, we show state-of-the-art success rates in following object trajectories and generalizing to unseen objects. Code and models will be released.

Discussion (0). Continue with ORCID to comment.

Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. DexMachina: Functional Retargeting for Bimanual Dexterous Manipulation

    cs.RO 2025-05 conditional novelty 6.0 of 10

    DexMachina uses decaying virtual object controllers as a curriculum to train bimanual dexterous policies that track demonstrated object states, and reports large gains over baselines on a new six-hand benchmark.

  2. DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References

    cs.RO 2025-02 conditional novelty 6.0 of 10

    A neural controller combining RL and imitation learning on iteratively mined demonstrations tracks human kinematic references for dexterous manipulation, yielding over 10% higher success rates than prior baselines.

Pith tools