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Patchview: LLM-Powered Worldbuilding with Generative Dust and Magnet Visualization

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arxiv 2408.04112 v1 pith:74YTZCH3 submitted 2024-08-07 cs.HC cs.AIcs.CL

classification cs.HCcs.AIcs.CL
keywords elementsuserpatchviewconceptselementgenerationworldbuildingalign
verification ladder T0 review T1 audit T2 compute T3 formal
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Large language models (LLMs) can help writers build story worlds by generating world elements, such as factions, characters, and locations. However, making sense of many generated elements can be overwhelming. Moreover, if the user wants to precisely control aspects of generated elements that are difficult to specify verbally, prompting alone may be insufficient. We introduce Patchview, a customizable LLM-powered system that visually aids worldbuilding by allowing users to interact with story concepts and elements through the physical metaphor of magnets and dust. Elements in Patchview are visually dragged closer to concepts with high relevance, facilitating sensemaking. The user can also steer the generation with verbally elusive concepts by indicating the desired position of the element between concepts. When the user disagrees with the LLM's visualization and generation, they can correct those by repositioning the element. These corrections can be used to align the LLM's future behaviors to the user's perception. With a user study, we show that Patchview supports the sensemaking of world elements and steering of element generation, facilitating exploration during the worldbuilding process. Patchview provides insights on how customizable visual representation can help sensemake, steer, and align generative AI model behaviors with the user's intentions.

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  1. TaleForge: Interactive Multimodal System for Personalized Story Creation

    cs.CV 2025-06 conditional novelty 4.0 of 10

    TaleForge generates stories and illustrations in which the user's face becomes the main character, using Llama3 plus diffusion models and a 12-person user study showing stronger engagement.

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