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Persona is a Double-edged Sword: Mitigating the Negative Impact of Role-playing Prompts in Zero-shot Reasoning Tasks

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arxiv 2408.08631 v2 pith:BDNI5KP7 submitted 2024-08-16 cs.CL

Persona is a Double-edged Sword: Mitigating the Negative Impact of Role-playing Prompts in Zero-shot Reasoning Tasks

classification cs.CL
keywords reasoningrole-playingpersonapromptshydejekyllllmspersonas
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Recent studies demonstrate that prompting a role-playing persona to an LLM improves reasoning capability. However, assigning an adequate persona is difficult since LLMs are extremely sensitive to assigned prompts; thus, inaccurately defined personas sometimes hinder LLMs and degrade their reasoning capabilities. In this paper, we first investigate the potential negative impact of injecting persona into language models. Furthermore, we propose a novel framework, Jekyll \& Hyde, which ensembles the outcomes of both role-playing and neutral prompts to enhance the robustness of reasoning ability. Specifically, Jekyll \& Hyde predicts an appropriate persona using an LLM when defining the role-playing prompt. Then, Jekyll \& Hyde collects two potential solutions from role-playing and neutral prompts and selects a better solution using the LLM evaluator. The experimental analysis demonstrates that role-playing prompts sometimes distract LLMs, degrading their reasoning abilities in 7 out of 12 datasets in llama3. Meanwhile, Jekyll \& Hyde improve reasoning capabilities by selecting better choices among the potential solutions on twelve widely-used natural language reasoning datasets. In addition, we reveal that assigning LLM-generated personas obtains more stable results than handcrafted personas.

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Cited by 4 Pith papers

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    A small set of sparse autoencoder features in LLMs drives shifts between generous and selfish allocations in dictator games, with causal patching and steering confirming their role and generalization to other social games.

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    Consensus decision protocols beat voting/judge on knowledge QA for Llama-3 multi-agent chats, while voting and judge win on logic tasks; independent initial drafts raise accuracy and extra voting-time info barely helps.

  4. The Virtual Roundtable: Multi-Agent Personas Simulating the Dynamics of Human Brainstorming

    cs.HC 2026-04 conditional novelty 5.0

    Facilitated multi-agent personas can run divergent-then-convergent brainstorming; longer discussion deepens idea lineage and cross-persona absorption but does not increase idea diversity.