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Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilities

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arxiv 2409.16147 v3 pith:OHIO5ERK submitted 2024-09-23 cs.CV

classification cs.CV
keywords gaussianheadavataravatarsmodeladvancementscontrollabledeja-vu
verification ladder T0 review T1 audit T2 compute T3 formal
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Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches. Despite these advancements, the creation of controllable 3DGS-based head avatars remains time-intensive, often requiring tens of minutes to hours. To expedite this process, we here introduce the "Gaussian Deja-vu" framework, which first obtains a generalized model of the head avatar and then personalizes the result. The generalized model is trained on large 2D (synthetic and real) image datasets. This model provides a well-initialized 3D Gaussian head that is further refined using a monocular video to achieve the personalized head avatar. For personalizing, we propose learnable expression-aware rectification blendmaps to correct the initial 3D Gaussians, ensuring rapid convergence without the reliance on neural networks. Experiments demonstrate that the proposed method meets its objectives. It outperforms state-of-the-art 3D Gaussian head avatars in terms of photorealistic quality as well as reduces training time consumption to at least a quarter of the existing methods, producing the avatar in minutes.

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Cited by 1 Pith paper

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation

    cs.CV 2026-05 unverdicted novelty 7.0 of 10

    MVCHead uses a hierarchical state space model with bi-directional scans and an SE(3) critic to enforce 3D consistency in Gaussian avatars trained only on 2D images.

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