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DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion

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arxiv 2409.17145 v1 pith:TMIZPQOD submitted 2024-09-25 cs.CV cs.GRcs.LG

classification cs.CVcs.GRcs.LG
keywords avataravatarsanimationdiffusiondistillationdreamwaltz-gexpressiveframework
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Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating high-quality 3D avatars capable of expressive animation remains challenging. In this work, we present DreamWaltz-G, a novel learning framework for animatable 3D avatar generation from text. The core of this framework lies in Skeleton-guided Score Distillation and Hybrid 3D Gaussian Avatar representation. Specifically, the proposed skeleton-guided score distillation integrates skeleton controls from 3D human templates into 2D diffusion models, enhancing the consistency of SDS supervision in terms of view and human pose. This facilitates the generation of high-quality avatars, mitigating issues such as multiple faces, extra limbs, and blurring. The proposed hybrid 3D Gaussian avatar representation builds on the efficient 3D Gaussians, combining neural implicit fields and parameterized 3D meshes to enable real-time rendering, stable SDS optimization, and expressive animation. Extensive experiments demonstrate that DreamWaltz-G is highly effective in generating and animating 3D avatars, outperforming existing methods in both visual quality and animation expressiveness. Our framework further supports diverse applications, including human video reenactment and multi-subject scene composition.

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  1. Text-driven 3D Human Generation via Contrastive Preference Optimization

    cs.CV 2025-02 conditional novelty 5.0 of 10

    Contrastive preference optimization, combining ImageReward and PickScore with static and LLM-generated negative prompts, improves semantic alignment in SDS-based 3D human generation, especially for long prompts.

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