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3D Representation Methods: A Survey

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arxiv 2410.06475 v1 pith:KQK5WKR7 submitted 2024-10-09 cs.CV

classification cs.CV
keywords representationfieldmethodsresearchapplicationshighlightingreviewadvancements
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The field of 3D representation has experienced significant advancements, driven by the increasing demand for high-fidelity 3D models in various applications such as computer graphics, virtual reality, and autonomous systems. This review examines the development and current state of 3D representation methods, highlighting their research trajectories, innovations, strength and weakness. Key techniques such as Voxel Grid, Point Cloud, Mesh, Signed Distance Function (SDF), Neural Radiance Field (NeRF), 3D Gaussian Splatting, Tri-Plane, and Deep Marching Tetrahedra (DMTet) are reviewed. The review also introduces essential datasets that have been pivotal in advancing the field, highlighting their characteristics and impact on research progress. Finally, we explore potential research directions that hold promise for further expanding the capabilities and applications of 3D representation methods.

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Cited by 5 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

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  4. Grids Often Outperform Implicit Neural Representations at Compressing Dense Signals

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