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ROCKET-1: Mastering Open-World Interaction with Visual-Temporal Context Prompting

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arxiv 2410.17856 v3 pith:WIX2ZSXP submitted 2024-10-23 cs.CV cs.AI

classification cs.CVcs.AI
keywords tasksvlmsobservationsopen-worldrocket-1agentsapproachcontext
verification ladder T0 review T1 audit T2 compute T3 formal
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abstract

Vision-language models (VLMs) have excelled in multimodal tasks, but adapting them to embodied decision-making in open-world environments presents challenges. One critical issue is bridging the gap between discrete entities in low-level observations and the abstract concepts required for effective planning. A common solution is building hierarchical agents, where VLMs serve as high-level reasoners that break down tasks into executable sub-tasks, typically specified using language. However, language suffers from the inability to communicate detailed spatial information. We propose visual-temporal context prompting, a novel communication protocol between VLMs and policy models. This protocol leverages object segmentation from past observations to guide policy-environment interactions. Using this approach, we train ROCKET-1, a low-level policy that predicts actions based on concatenated visual observations and segmentation masks, supported by real-time object tracking from SAM-2. Our method unlocks the potential of VLMs, enabling them to tackle complex tasks that demand spatial reasoning. Experiments in Minecraft show that our approach enables agents to achieve previously unattainable tasks, with a $\mathbf{76}\%$ absolute improvement in open-world interaction performance. Codes and demos are now available on the project page: https://craftjarvis.github.io/ROCKET-1.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Training One Model to Master Cross-Level Agentic Actions via Reinforcement Learning

    cs.LG 2025-12 conditional novelty 6.0 of 10

    CrossAgent learns step-level action-interface selection via a three-stage SFT + single-turn GRPO + multi-turn GRPO pipeline, reporting 54.6% mean success on 800+ Minecraft tasks after RL on only 30 tasks.

  2. Scalable Multi-Task Reinforcement Learning for Generalizable Spatial Intelligence in Visuomotor Agents

    cs.RO 2025-07 conditional novelty 6.0 of 10

    RL post-training on 100,000 synthesized cross-view Minecraft tasks raises interaction success from 7% to 28% and transfers zero-shot to DMLab, Unreal, and a real robot.

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