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Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion

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arxiv 2412.15050 v4 pith:CIDAVT7F submitted 2024-12-19 cs.CV

Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion

classification cs.CV
keywords renderinginversetasksconditionaldiffusionintrinsicpropertiesambiguity
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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Rendering and inverse rendering are pivotal tasks in both computer vision and graphics. The rendering equation is the core of the two tasks, as an ideal conditional distribution transfer function from intrinsic properties to RGB images. Despite achieving promising results of existing rendering methods, they merely approximate the ideal estimation for a specific scene and come with a high computational cost. Additionally, the inverse conditional distribution transfer is intractable due to the inherent ambiguity. To address these challenges, we propose a data-driven method that jointly models rendering and inverse rendering as two conditional generation tasks within a single diffusion framework. Inspired by UniDiffuser, we utilize two distinct time schedules to model both tasks, and with a tailored dual streaming module, we achieve cross-conditioning of two pre-trained diffusion models. This unified approach, named Uni-Renderer, allows the two processes to facilitate each other through a cycle-consistent constrain, mitigating ambiguity by enforcing consistency between intrinsic properties and rendered images. Combined with a meticulously prepared dataset, our method effectively decomposition of intrinsic properties and demonstrates a strong capability to recognize changes during rendering. We will open-source our training and inference code to the public, fostering further research and development in this area.

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Cited by 2 Pith papers

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  1. Video Models as Native 4D Renderers: World-Grounded Conditioning from Animated Mesh

    cs.CV 2026-07 conditional novelty 6.0

    Conditioning a video diffusion model on animated-mesh G-buffer maps (tracking + world position + normals) improves camera-and-object control over depth conditioning in the authors' 68-video benchmark.

  2. IntrinsicWeather: Controllable Weather Editing in Intrinsic Space

    cs.CV 2025-08 unverdicted novelty 6.0

    A diffusion framework decomposes images into intrinsic maps via an inverse renderer and renders controllable weather changes via a forward renderer with CLIP prompt interpolation and map-aware attention, outperforming...