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ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

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arxiv 2412.17811 v3 pith:4XJJTSW3 submitted 2024-12-23 cs.CV

ChatGarment: Garment Estimation, Generation and Editing via Large Language Models

classification cs.CV
keywords chatgarmentdescriptionseditinggarmentgarmentsgeneratepatternssewing
verification ladder T0 review T1 audit T2 compute T3 formal T4 reserved
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We introduce ChatGarment, a novel approach that leverages large vision-language models (VLMs) to automate the estimation, generation, and editing of 3D garments from images or text descriptions. Unlike previous methods that struggle in real-world scenarios or lack interactive editing capabilities, ChatGarment can estimate sewing patterns from in-the-wild images or sketches, generate them from text descriptions, and edit garments based on user instructions, all within an interactive dialogue. These sewing patterns can then be draped on a 3D body and animated. This is achieved by finetuning a VLM to directly generate a JSON file that includes both textual descriptions of garment types and styles, as well as continuous numerical attributes. This JSON file is then used to create sewing patterns through a programming parametric model. To support this, we refine the existing programming model, GarmentCode, by expanding its garment type coverage and simplifying its structure for efficient VLM fine-tuning. Additionally, we construct a large-scale dataset of image-to-sewing-pattern and text-to-sewing-pattern pairs through an automated data pipeline. Extensive evaluations demonstrate ChatGarment's ability to accurately reconstruct, generate, and edit garments from multimodal inputs, highlighting its potential to simplify workflows in fashion and gaming applications. Code and data are available at https://chatgarment.github.io/ .

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Forward citations

Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score.

  1. InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging

    cs.CV 2026-04 unverdicted novelty 7.0

    A two-stage autoregressive framework centered on BoxMesh recovers parametric sewing patterns from 3D garment surfaces, claiming state-of-the-art results on benchmarks and generalization to real scans and single-view images.

  2. D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations

    cs.CV 2025-04 unverdicted novelty 7.0

    D-Garment is a template-specific latent diffusion model that generates dynamic 3D garment deformations conditioned on body shape, motion, and physical material properties using training data from a physics-based simulator.