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Game Theory and Multi-Agent Reinforcement Learning : From Nash Equilibria to Evolutionary Dynamics

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arxiv 2412.20523 v1 pith:IGWH5A4D submitted 2024-12-29 cs.MA cs.AIcs.GT

classification cs.MAcs.AIcs.GT
keywords learningmulti-agentgamemarltheoryanalysischallengescomplex
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This paper explores advanced topics in complex multi-agent systems building upon our previous work. We examine four fundamental challenges in Multi-Agent Reinforcement Learning (MARL): non-stationarity, partial observability, scalability with large agent populations, and decentralized learning. The paper provides mathematical formulations and analysis of recent algorithmic advancements designed to address these challenges, with a particular focus on their integration with game-theoretic concepts. We investigate how Nash equilibria, evolutionary game theory, correlated equilibrium, and adversarial dynamics can be effectively incorporated into MARL algorithms to improve learning outcomes. Through this comprehensive analysis, we demonstrate how the synthesis of game theory and MARL can enhance the robustness and effectiveness of multi-agent systems in complex, dynamic environments.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Dilution, Diffusion and Symbiosis in Spatial Prisoner's Dilemma with Reinforcement Learning

    cs.AI 2025-07 conditional novelty 5.0 of 10

    Adding a no-op 'persist' action to independent Q-learning agents creates a mutualistic shield that lets cooperation survive in a diluted, mobile spatial prisoner's dilemma.

  2. A Hybrid Adaptive Nash Equilibrium Solver for Distributed Multi-Agent Systems with Game-Theoretic Jump Triggering

    eess.SY 2025-06 reject novelty 4.0 of 10

    A hybrid jump-triggered algorithm is claimed to compute Nash equilibria for distributed multi-agent systems with exponential consensus, but the main proof relies on an unjustified separability step.

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