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Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding

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arxiv 2501.00358 v2 pith:CS5HOXXP submitted 2024-12-31 cs.CV

classification cs.CV
keywords embodiedegocentricmemoryunderstandingvideovideoagentdynamicscene
verification ladder T0 review T1 audit T2 compute T3 formal
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This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.

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Cited by 3 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. StateScribe: Towards Accessible Change Awareness Across Real-World Revisits

    cs.HC 2026-04 unverdicted novelty 6.0 of 10

    StateScribe uses a dual-layer memory architecture for episodic scenes and object-centric changes to deliver live and historical descriptions, achieving 83.1% F1 accuracy across revisits in evaluations and user studies...

  2. Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation

    cs.CV 2025-07 conditional novelty 6.0 of 10

    MTU3D unifies visual grounding and frontier-based exploration in a single transformer, achieving state-of-the-art success rates on HM3D-OVON, GOAT-Bench, SG3D, and A-EQA after large-scale vision-language-exploration p...

  3. Dense360: Dense Understanding from Omnidirectional Panoramas

    cs.CV 2025-06 reject novelty 6.0 of 10

    Introduces a 160K-panorama auto-annotated dataset, a dense captioning and grounding benchmark, and ERP-RoPE; fine-tuning Qwen2.5VL on the data lifts benchmark scores.

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