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Joint Learning of Depth and Appearance for Portrait Image Animation

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arxiv 2501.08649 v1 pith:S5PJCPGD submitted 2025-01-15 cs.CV cs.LG

classification cs.CVcs.LG
keywords portraitanimationdiffusionimageoutputappearanceconsistentdepth
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2D portrait animation has experienced significant advancements in recent years. Much research has utilized the prior knowledge embedded in large generative diffusion models to enhance high-quality image manipulation. However, most methods only focus on generating RGB images as output, and the co-generation of consistent visual plus 3D output remains largely under-explored. In our work, we propose to jointly learn the visual appearance and depth simultaneously in a diffusion-based portrait image generator. Our method embraces the end-to-end diffusion paradigm and introduces a new architecture suitable for learning this conditional joint distribution, consisting of a reference network and a channel-expanded diffusion backbone. Once trained, our framework can be efficiently adapted to various downstream applications, such as facial depth-to-image and image-to-depth generation, portrait relighting, and audio-driven talking head animation with consistent 3D output.

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  1. DreamCube: 3D Panorama Generation via Multi-plane Synchronization

    cs.GR 2025-06 conditional novelty 6.0 of 10

    A synchronized multi-plane adaptation of 2D diffusion operators enables seam-consistent cubemap generation, and DreamCube extends this to joint RGB-D panorama generation and 3D scene lifting.

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