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Playing games with Large language models: Randomness and strategy

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arxiv 2503.02582 v1 pith:TMDGGBHF submitted 2025-03-04 cs.AI cs.GT

classification cs.AIcs.GT
keywords gamesllmsinteractionsveryindeedlanguagelargemodels
verification ladder T0 review T1 audit T2 compute T3 formal
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Playing games has a long history of describing intricate interactions in simplified forms. In this paper we explore if large language models (LLMs) can play games, investigating their capabilities for randomisation and strategic adaptation through both simultaneous and sequential game interactions. We focus on GPT-4o-Mini-2024-08-17 and test two games between LLMs: Rock Paper Scissors (RPS) and games of strategy (Prisoners Dilemma PD). LLMs are often described as stochastic parrots, and while they may indeed be parrots, our results suggest that they are not very stochastic in the sense that their outputs - when prompted to be random - are often very biased. Our research reveals that LLMs appear to develop loss aversion strategies in repeated games, with RPS converging to stalemate conditions while PD shows systematic shifts between cooperative and competitive outcomes based on prompt design. We detail programmatic tools for independent agent interactions and the Agentic AI challenges faced in implementation. We show that LLMs can indeed play games, just not very well. These results have implications for the use of LLMs in multi-agent LLM systems and showcase limitations in current approaches to model output for strategic decision-making.

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Cited by 2 Pith papers

Reviewed papers in the Pith corpus that reference this work. Sorted by Pith novelty score. Full citation record

  1. Automated Bug Frame Retrieval from Gameplay Videos Using Vision-Language Models

    cs.SE 2025-08 conditional novelty 5.0 of 10

    A keyframe-plus-GPT-4o pipeline retrieves the single most representative frame for a reported gameplay bug, with F1@1 of 0.79 and Accuracy@1 of 0.89 on industrial bug-report videos.

  2. Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers

    cs.AI 2025-02 conditional novelty 5.0 of 10

    A taxonomy-based survey of bidirectional game theory and LLM research, spanning evaluation, alignment, economic competition, and LLM-driven game solving.

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