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GaussianVideo: Efficient Video Representation and Compression by Gaussian Splatting

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arxiv 2503.04333 v1 pith:OFYFRXBT submitted 2025-03-06 cs.CV

classification cs.CV
keywords videorepresentationcompressiongaussianmemorysignificantlysplattingcost
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Implicit Neural Representation for Videos (NeRV) has introduced a novel paradigm for video representation and compression, outperforming traditional codecs. As model size grows, however, slow encoding and decoding speed and high memory consumption hinder its application in practice. To address these limitations, we propose a new video representation and compression method based on 2D Gaussian Splatting to efficiently handle video data. Our proposed deformable 2D Gaussian Splatting dynamically adapts the transformation of 2D Gaussians at each frame, significantly reducing memory cost. Equipped with a multi-plane-based spatiotemporal encoder and a lightweight decoder, it predicts changes in color, coordinates, and shape of initialized Gaussians, given the time step. By leveraging temporal gradients, our model effectively captures temporal redundancy at negligible cost, significantly enhancing video representation efficiency. Our method reduces GPU memory usage by up to 78.4%, and significantly expedites video processing, achieving 5.5x faster training and 12.5x faster decoding compared to the state-of-the-art NeRV methods.

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  1. GSVR: 2D Gaussian-based Video Representation for 800+ FPS with Hybrid Deformation Field

    cs.CV 2025-07 conditional novelty 6.0 of 10

    A 2D Gaussian video representation with a tri-plane plus polynomial deformation field decodes at 800+ FPS on Bunny and trains in about 2 seconds per frame.

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